METHOD(Slider, mousePress, float(entity, vector))
METHOD(Slider, mouseDrag, float(entity, vector))
METHOD(Slider, mouseRelease, float(entity, vector))
+ METHOD(Slider, focusEnter, void(entity))
METHOD(Slider, valueToText, string(entity, float))
METHOD(Slider, toString, string(entity))
METHOD(Slider, setValue, void(entity, float))
void Slider_setValue(entity me, float val)
{
if (me.animated) {
- anim.stopObjAnim(anim, me);
anim.removeObjAnim(anim, me);
makeHostedEasing(me, Slider_setSliderValue, easingQuadInOut, 1, me.sliderValue, val);
} else {
}
string Slider_toString(entity me)
{
- return strcat(ftos(me.value), " (", me.valueToText(me, me.value), ")");
+ return sprintf(_("%d (%s)"), me.value, me.valueToText(me, me.value));
}
void Slider_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
{
if(me.disabled)
return 0;
inRange = (almost_in_bounds(me.valueMin, me.value, me.valueMax));
- if(key == K_LEFTARROW || key == K_KP_LEFTARROW)
+ if(key == K_LEFTARROW || key == K_KP_LEFTARROW || key == K_MWHEELUP)
{
if(inRange)
me.setValue(me, median(me.valueMin, me.value - me.valueKeyStep, me.valueMax));
me.setValue(me, me.valueMax);
return 1;
}
- if(key == K_RIGHTARROW || key == K_KP_RIGHTARROW)
+ if(key == K_RIGHTARROW || key == K_KP_RIGHTARROW || key == K_MWHEELDOWN)
{
if(inRange)
me.setValue(me, median(me.valueMin, me.value + me.valueKeyStep, me.valueMax));
if(me.disabled)
return 0;
- anim.finishObjAnim(anim, me);
+ anim.removeObjAnim(anim, me);
animed = me.animated;
me.animated = false;
//me.mouseDrag(me, pos);
}
}
- if(cvar("menu_sounds"))
- localsound("sound/misc/menu2.wav");
return 1;
}
float Slider_mouseRelease(entity me, vector pos)
me.pressed = 0;
if(me.disabled)
return 0;
+ if(cvar("menu_sounds"))
+ localsound("sound/misc/menu2.wav");
return 1;
}
void Slider_showNotify(entity me)
{
me.focusable = !me.disabled;
}
+void Slider_focusEnter(entity me)
+{
+ if(cvar("menu_sounds") > 1)
+ localsound("sound/misc/menu1.wav");
+ SUPER(Slider).focusEnter(me);
+}
void Slider_draw(entity me)
{
float controlLeft;