#include "menu.qh"
-#include "classes.qc"
+
+#include "item.qh"
+
+#include "anim/animhost.qh"
+
+#include "item/dialog.qh"
+#include "item/listbox.qh"
+#include "item/nexposee.qh"
+
+#include "xonotic/commandbutton.qh"
+#include "xonotic/mainwindow.qh"
+#include "xonotic/serverlist.qh"
+#include "xonotic/slider_resolution.qh"
+
+.string cvarName;
+
#include "xonotic/util.qh"
#include "../common/items/all.qh"
-#include "../common/weapons/all.qh"
+#include <common/weapons/all.qh>
#include "../common/mapinfo.qh"
#include "../common/mutators/base.qh"
-///////////////////////////////////////////////
-// Menu Source File
-///////////////////////
-// This file belongs to dpmod/darkplaces
-// AK contains all menu functions (especially the required ones)
-///////////////////////////////////////////////
-
-float mouseButtonsPressed;
+int mouseButtonsPressed;
vector menuMousePos;
int menuShiftState;
float menuPrevTime;
float menuAlpha;
float menuLogoAlpha;
float prevMenuAlpha;
-float menuInitialized;
-float menuNotTheFirstFrame;
-float menuMouseMode;
+bool menuInitialized;
+bool menuNotTheFirstFrame;
+int menuMouseMode;
-float conwidth_s, conheight_s, vidwidth_s, vidheight_s, vidpixelheight_s,
- realconwidth, realconheight;
+float conwidth_s, conheight_s;
+float vidwidth_s, vidheight_s, vidpixelheight_s;
+float realconwidth, realconheight;
void m_sync()
{
updateCompression();
- vidwidth_s = vidheight_s = vidpixelheight_s = 0; // Force updateConwidths on next draw.
+ vidwidth_s = vidheight_s = vidpixelheight_s = 0; // Force updateConwidths on next draw
loadAllCvars(main);
}
void m_gamestatus()
{
gamestatus = 0;
- if(isserver())
- gamestatus = gamestatus | GAME_ISSERVER;
- if(clientstate() == CS_CONNECTED || isdemo())
- gamestatus = gamestatus | GAME_CONNECTED;
- if(cvar("developer"))
- gamestatus = gamestatus | GAME_DEVELOPER;
+ if (isserver()) gamestatus |= GAME_ISSERVER;
+ if (clientstate() == CS_CONNECTED || isdemo()) gamestatus |= GAME_CONNECTED;
+ if (cvar("developer")) gamestatus |= GAME_DEVELOPER;
}
void m_init()
{
- float restarting = 0;
+ bool restarting = false;
cvar_set("_menu_alpha", "0");
prvm_language = cvar_string("prvm_language");
- if(prvm_language == "")
+ if (prvm_language == "")
{
prvm_language = "en";
cvar_set("prvm_language", prvm_language);
localcmd("\nmenu_restart\n");
- restarting = 1;
+ restarting = true;
}
prvm_language = strzone(prvm_language);
cvar_set("_menu_prvm_language", prvm_language);
#ifdef WATERMARK
- LOG_TRACEF("^4MQC Build information: ^1%s\n", WATERMARK);
+ LOG_INFOF("^4MQC Build information: ^1%s\n", WATERMARK);
#endif
// list all game dirs (TEST)
- if(cvar("developer"))
+ if (cvar("developer"))
{
- float i;
- string s;
- for(i = 0; ; ++i)
+ for (int i = 0; ; ++i)
{
- s = getgamedirinfo(i, GETGAMEDIRINFO_NAME);
- if (!s)
- break;
+ string s = getgamedirinfo(i, GETGAMEDIRINFO_NAME);
+ if (!s) break;
LOG_TRACE(s, ": ", getgamedirinfo(i, GETGAMEDIRINFO_DESCRIPTION));
}
}
float ddsload = cvar("r_texture_dds_load");
float texcomp = cvar("gl_texturecompression");
updateCompression();
- if(ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression"))
- localcmd("\nr_restart\n");
+ if (ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression")) localcmd("\nr_restart\n");
- if(!restarting)
+ if (!restarting)
{
- if(cvar("_menu_initialized")) // always show menu after menu_restart
+ if (cvar("_menu_initialized")) // always show menu after menu_restart
m_display();
- else
- m_hide();
+ else m_hide();
cvar_set("_menu_initialized", "1");
}
-
}
-const float MENU_ASPECT = 1.25; // 1280x1024
+const float MENU_ASPECT = 1280 / 1024;
void draw_reset_cropped()
{
{
if (w != vidwidth_s || h != vidheight_s || p != vidpixelheight_s)
{
- if (updateConwidths(w, h, p))
- localcmd(sprintf("\nexec %s\n", cvar_string("menu_font_cfg")));
+ if (updateConwidths(w, h, p)) localcmd(sprintf("\nexec %s\n", cvar_string("menu_font_cfg")));
vidwidth_s = w;
vidheight_s = h;
vidpixelheight_s = p;
conheight_s = conheight;
realconwidth = cvar("vid_conwidth");
realconheight = cvar("vid_conheight");
- if(realconwidth / realconheight > MENU_ASPECT)
+ if (realconwidth / realconheight > MENU_ASPECT)
{
// widescreen
conwidth = realconheight * MENU_ASPECT;
conwidth = realconwidth;
conheight = realconwidth / MENU_ASPECT;
}
- if(main)
+ if (main)
{
- if(conwidth_s != conwidth || conheight_s != conheight)
+ if (conwidth_s != conwidth || conheight_s != conheight)
{
draw_reset_cropped();
main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
}
else
{
- vidwidth_s = vidheight_s = vidpixelheight_s = 0; // retry next frame
+ vidwidth_s = vidheight_s = vidpixelheight_s = 0; // retry next frame
}
}
string m_goto_buffer;
void m_init_delayed()
{
- float fh, glob, n, i;
- string s;
-
draw_reset_cropped();
- menuInitialized = 0;
- if(!preMenuInit())
- return;
- menuInitialized = 1;
+ menuInitialized = false;
+ if (!preMenuInit()) return;
+ menuInitialized = true;
- fh = -1;
- if(cvar_string("menu_skin") != "")
+ int fh = -1;
+ if (cvar_string("menu_skin") != "")
{
draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
- fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
}
- if(fh < 0)
- if(cvar_defstring("menu_skin") != "")
+ if (fh < 0 && cvar_defstring("menu_skin") != "")
{
cvar_set("menu_skin", cvar_defstring("menu_skin"));
draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
- fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
}
- if(fh < 0)
+ if (fh < 0)
{
draw_currentSkin = "gfx/menu/default";
- fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
- }
- if(fh < 0)
- {
- error("cannot load any menu skin\n");
+ fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
}
+ if (fh < 0) error("cannot load any menu skin\n");
draw_currentSkin = strzone(draw_currentSkin);
- while((s = fgets(fh)))
+ for (string s; (s = fgets(fh)); )
{
// these two are handled by skinlist.qc
- if(substring(s, 0, 6) == "title ")
- continue;
- if(substring(s, 0, 7) == "author ")
- continue;
- n = tokenize_console(s);
- if(n >= 2)
- Skin_ApplySetting(argv(0), substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+ if (substring(s, 0, 6) == "title ") continue;
+ if (substring(s, 0, 7) == "author ") continue;
+ int n = tokenize_console(s);
+ if (n < 2) continue;
+ Skin_ApplySetting(argv(0), substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
}
fclose(fh);
- glob = search_begin(strcat(draw_currentSkin, "/*.tga"), true, true);
- if(glob >= 0)
+ int glob = search_begin(strcat(draw_currentSkin, "/*.tga"), true, true);
+ if (glob >= 0)
{
- n = search_getsize(glob);
- for(i = 0; i < n; ++i)
+ for (int i = 0, n = search_getsize(glob); i < n; ++i)
precache_pic(search_getfilename(glob, i));
search_end(glob);
}
draw_setMousePointer(SKINGFX_CURSOR, SKINSIZE_CURSOR, SKINOFFSET_CURSOR);
anim = NEW(AnimHost);
- main = NEW(MainWindow); main.configureMainWindow(main);
+ main = NEW(MainWindow);
+ main.configureMainWindow(main);
main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
- main.focused = 1;
+ main.focused = true;
menuShiftState = 0;
menuMousePos = '0.5 0.5 0';
m_sync();
- if(m_goto_buffer)
+ if (m_goto_buffer)
{
m_goto(m_goto_buffer);
strunzone(m_goto_buffer);
m_goto_buffer = string_null;
}
- if(Menu_Active)
- m_display(); // delayed menu display
+ if (Menu_Active) m_display(); // delayed menu display
}
-void m_keyup (float key, float ascii)
+void m_keyup(float key, float ascii)
{
- if(!menuInitialized)
- return;
- if(!Menu_Active)
- return;
+ if (!menuInitialized) return;
+ if (!Menu_Active) return;
draw_reset_cropped();
main.keyUp(main, key, ascii, menuShiftState);
- if(key >= K_MOUSE1 && key <= K_MOUSE3)
+ if (key >= K_MOUSE1 && key <= K_MOUSE3)
{
--mouseButtonsPressed;
- if(!mouseButtonsPressed)
- main.mouseRelease(main, menuMousePos);
- if(mouseButtonsPressed < 0)
+ if (!mouseButtonsPressed) main.mouseRelease(main, menuMousePos);
+ if (mouseButtonsPressed < 0)
{
mouseButtonsPressed = 0;
LOG_TRACE("Warning: released an already released button\n");
}
}
- if(key == K_ALT) menuShiftState -= (menuShiftState & S_ALT);
- if(key == K_CTRL) menuShiftState -= (menuShiftState & S_CTRL);
- if(key == K_SHIFT) menuShiftState -= (menuShiftState & S_SHIFT);
+ if (key == K_ALT) menuShiftState &= ~S_ALT;
+ if (key == K_CTRL) menuShiftState &= ~S_CTRL;
+ if (key == K_SHIFT) menuShiftState &= ~S_SHIFT;
}
void m_keydown(float key, float ascii)
{
- if(!menuInitialized)
- return;
- if(!Menu_Active)
- return;
+ if (!menuInitialized) return;
+ if (!Menu_Active) return;
- if(menuMouseMode)
- if(key >= K_MOUSE1 && key <= K_MOUSE3)
+ if (menuMouseMode && key >= K_MOUSE1 && key <= K_MOUSE3)
{
// detect a click outside of the game window
vector p = getmousepos();
- if(p.x < 0 || p.x > realconwidth || p.y < 0 || p.y > realconheight)
+ if (p.x < 0 || p.x > realconwidth || p.y < 0 || p.y > realconheight)
{
++mouseButtonsPressed;
return;
}
}
- if(keyGrabber)
+ if (keyGrabber)
{
- entity e;
- e = keyGrabber;
+ entity e = keyGrabber;
keyGrabber = NULL;
e.keyGrabbed(e, key, ascii);
}
else
{
draw_reset_cropped();
- if(key >= K_MOUSE1 && key <= K_MOUSE3)
- if(!mouseButtonsPressed)
- main.mousePress(main, menuMousePos);
- if(!main.keyDown(main, key, ascii, menuShiftState))
- if(key == K_ESCAPE)
- if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
- m_hide(); // disable menu on unhandled ESC
+ if (!mouseButtonsPressed && key >= K_MOUSE1 && key <= K_MOUSE3)
+ main.mousePress(main, menuMousePos);
+ if (!main.keyDown(main, key, ascii, menuShiftState))
+ {
+ // disable menu on unhandled ESC
+ if (key == K_ESCAPE)
+ if (gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
+ m_hide();
+ }
}
- if(key >= K_MOUSE1 && key <= K_MOUSE3)
+ if (key >= K_MOUSE1 && key <= K_MOUSE3)
{
++mouseButtonsPressed;
- if(mouseButtonsPressed > 10)
+ if (mouseButtonsPressed > 10)
{
mouseButtonsPressed = 10;
LOG_TRACE("Warning: pressed an already pressed button\n");
}
}
- if(key == K_ALT) menuShiftState |= S_ALT;
- if(key == K_CTRL) menuShiftState |= S_CTRL;
- if(key == K_SHIFT) menuShiftState |= S_SHIFT;
+ if (key == K_ALT) menuShiftState |= S_ALT;
+ if (key == K_CTRL) menuShiftState |= S_CTRL;
+ if (key == K_SHIFT) menuShiftState |= S_SHIFT;
}
-const float SCALEMODE_CROP = 0;
-const float SCALEMODE_LETTERBOX = 1;
-const float SCALEMODE_WIDTH = 2;
-const float SCALEMODE_HEIGHT = 3;
-const float SCALEMODE_STRETCH = 4;
+enum {
+ SCALEMODE_CROP,
+ SCALEMODE_LETTERBOX,
+ SCALEMODE_WIDTH,
+ SCALEMODE_HEIGHT,
+ SCALEMODE_STRETCH,
+};
void draw_Picture_Aligned(vector algn, float scalemode, string img, float a)
{
- vector sz, org, isz, isz_w, isz_h;
- float width_is_larger;
-
- sz = draw_PictureSize(img);
- width_is_larger = (sz.x * draw_scale.y >= sz.y * draw_scale.x);
- isz_w = '1 0 0' + '0 1 0' * ((sz.y / sz.x) * (draw_scale.x / draw_scale.y));
- isz_h = '0 1 0' + '1 0 0' * ((sz.x / sz.y) * (draw_scale.y / draw_scale.x));
-
- switch(scalemode)
+ vector sz = draw_PictureSize(img);
+ bool width_is_larger = (sz.x * draw_scale.y >= sz.y * draw_scale.x);
+ vector isz_w = '1 0 0' + '0 1 0' * ((sz.y / sz.x) * (draw_scale.x / draw_scale.y));
+ vector isz_h = '0 1 0' + '1 0 0' * ((sz.x / sz.y) * (draw_scale.y / draw_scale.x));
+ vector isz;
+ switch (scalemode)
{
default:
case SCALEMODE_CROP:
isz = '1 1 0';
break;
}
-
- org = eX * (algn.x * (1 - isz.x)) + eY * (algn.y * (1 - isz.y));
+ vector org = eX * (algn.x * (1 - isz.x)) + eY * (algn.y * (1 - isz.y));
draw_Picture(org, img, isz, '1 1 1', a);
}
void drawBackground(string img, float a, string algn, float force1)
{
- if(main.mainNexposee.ModalController_state == 0)
- return;
-
- vector v;
- float i, l;
- string c;
- float scalemode;
-
- v.z = 0;
-
- scalemode = SCALEMODE_CROP;
-
- l = 0;
- for(i = 0; i < strlen(algn); ++i)
+ if (main.mainNexposee.ModalController_state == 0) return;
+ vector v = '0 0 0';
+ int scalemode = SCALEMODE_CROP;
+ for (int i = 0, l = 0; i < strlen(algn); ++i)
{
- c = substring(algn, i, 1);
- switch(c)
+ string c = substring(algn, i, 1);
+ switch (c)
{
- case "c": scalemode = SCALEMODE_CROP; goto nopic;
- case "l": scalemode = SCALEMODE_LETTERBOX; goto nopic;
- case "h": scalemode = SCALEMODE_HEIGHT; goto nopic;
- case "w": scalemode = SCALEMODE_WIDTH; goto nopic;
- case "s": scalemode = SCALEMODE_STRETCH; goto nopic;
- case "1": case "4": case "7": v.x = 0.0; break;
- case "2": case "5": case "8": v.x = 0.5; break;
- case "3": case "6": case "9": v.x = 1.0; break;
- default: v.x = random(); break;
+ case "c":
+ scalemode = SCALEMODE_CROP;
+ goto nopic;
+ case "l":
+ scalemode = SCALEMODE_LETTERBOX;
+ goto nopic;
+ case "h":
+ scalemode = SCALEMODE_HEIGHT;
+ goto nopic;
+ case "w":
+ scalemode = SCALEMODE_WIDTH;
+ goto nopic;
+ case "s":
+ scalemode = SCALEMODE_STRETCH;
+ goto nopic;
+ case "1": case "4": case "7":
+ v.x = 0.0;
+ break;
+ case "2": case "5": case "8":
+ v.x = 0.5;
+ break;
+ case "3": case "6": case "9":
+ v.x = 1.0;
+ break;
+ default:
+ v.x = random();
+ break;
}
- switch(c)
+ switch (c)
{
- case "7": case "8": case "9": v.y = 0.0; break;
- case "4": case "5": case "6": v.y = 0.5; break;
- case "1": case "2": case "3": v.y = 1.0; break;
- default: v.y = random(); break;
+ case "7": case "8": case "9":
+ v.y = 0.0;
+ break;
+ case "4": case "5": case "6":
+ v.y = 0.5;
+ break;
+ case "1": case "2": case "3":
+ v.y = 1.0;
+ break;
+ default:
+ v.y = random();
+ break;
}
- if(l == 0)
+ if (l == 0)
+ {
draw_Picture_Aligned(v, scalemode, img, a);
- else if(force1)
+ }
+ else if (force1)
+ {
// force all secondary layers to use alpha 1. Prevents ugly issues
// with overlap. It's a flag because it cannot be used for the
// ingame background
- draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), 1);
+ draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l + 1)), 1);
+ }
else
- draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), a);
+ {
+ draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l + 1)), a);
+ }
++l;
-:nopic
+LABEL(nopic)
}
}
-float menu_tooltips;
-float menu_tooltips_old;
+int menu_tooltips;
+int menu_tooltips_old;
vector menuTooltipAveragedMousePos;
entity menuTooltipItem;
vector menuTooltipOrigin;
vector menuTooltipSize;
float menuTooltipAlpha;
string menuTooltipText;
-float menuTooltipState; // 0: static, 1: fading in, 2: fading out, 3: forced fading out
-float m_testmousetooltipbox(vector pos)
+int menuTooltipState; // 0: static, 1: fading in, 2: fading out, 3: forced fading out
+bool m_testmousetooltipbox(vector pos)
{
- if(pos.x >= menuTooltipOrigin.x && pos.x < menuTooltipOrigin.x + menuTooltipSize.x)
- if(pos.y >= menuTooltipOrigin.y && pos.y < menuTooltipOrigin.y + menuTooltipSize.y)
- return false;
- return true;
+ return !(
+ (pos.x >= menuTooltipOrigin.x && pos.x < menuTooltipOrigin.x + menuTooltipSize.x)
+ && (pos.y >= menuTooltipOrigin.y && pos.y < menuTooltipOrigin.y + menuTooltipSize.y)
+ );
}
-float m_testtooltipbox(vector tooltippos)
+bool m_testtooltipbox(vector tooltippos)
{
- if(tooltippos.x < 0)
- return false;
- if(tooltippos.y < 0)
- return false;
- if(tooltippos.x + menuTooltipSize.x > 1)
- return false;
- if(tooltippos.y + menuTooltipSize.y > 1)
- return false;
+ if (tooltippos.x < 0) return false;
+ if (tooltippos.y < 0) return false;
+ if (tooltippos.x + menuTooltipSize.x > 1) return false;
+ if (tooltippos.y + menuTooltipSize.y > 1) return false;
menuTooltipOrigin = tooltippos;
return true;
}
-float m_allocatetooltipbox(vector pos)
+bool m_allocatetooltipbox(vector pos)
{
- vector avoidplus, avoidminus;
- vector v;
-
+ vector avoidplus;
avoidplus.x = (SKINAVOID_TOOLTIP_x + SKINSIZE_CURSOR_x - SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth;
avoidplus.y = (SKINAVOID_TOOLTIP_y + SKINSIZE_CURSOR_y - SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight;
avoidplus.z = 0;
+ vector avoidminus;
avoidminus.x = (SKINAVOID_TOOLTIP_x + SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth + menuTooltipSize.x;
avoidminus.y = (SKINAVOID_TOOLTIP_y + SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight + menuTooltipSize.y;
avoidminus.z = 0;
// bottom right
- v = pos + avoidplus;
- if(m_testtooltipbox(v))
- return true;
+ vector v = pos + avoidplus;
+ if (m_testtooltipbox(v)) return true;
// bottom center
v.x = pos.x - menuTooltipSize.x * 0.5;
- if(m_testtooltipbox(v))
- return true;
+ if (m_testtooltipbox(v)) return true;
// bottom left
v.x = pos.x - avoidminus.x;
- if(m_testtooltipbox(v))
- return true;
+ if (m_testtooltipbox(v)) return true;
// top left
v.y = pos.y - avoidminus.y;
- if(m_testtooltipbox(v))
- return true;
+ if (m_testtooltipbox(v)) return true;
// top center
v.x = pos.x - menuTooltipSize.x * 0.5;
- if(m_testtooltipbox(v))
- return true;
+ if (m_testtooltipbox(v)) return true;
// top right
v.x = pos.x + avoidplus.x;
- if(m_testtooltipbox(v))
- return true;
+ if (m_testtooltipbox(v)) return true;
return false;
}
entity m_findtooltipitem(entity root, vector pos)
{
- entity it;
- entity best;
-
- best = NULL;
- it = root;
-
- while(it.instanceOfContainer)
+ entity best = NULL;
+ for (entity it = root; it.instanceOfContainer; )
{
- while(it.instanceOfNexposee && it.focusedChild)
+ while (it.instanceOfNexposee && it.focusedChild)
{
it = it.focusedChild;
pos = globalToBox(pos, it.Container_origin, it.Container_size);
}
- if(it.instanceOfNexposee)
+ if (it.instanceOfNexposee)
{
it = it.itemFromPoint(it, pos);
- if(it.tooltip)
- best = it;
- else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
- best = it;
+ if (it.tooltip) best = it;
+ else if (menu_tooltips == 2 && (it.cvarName || it.onClickCommand)) best = it;
it = NULL;
}
- else if(it.instanceOfModalController)
+ else if (it.instanceOfModalController)
+ {
it = it.focusedChild;
+ }
else
+ {
it = it.itemFromPoint(it, pos);
- if(!it)
- break;
- if(it.tooltip)
- best = it;
- else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
- best = it;
+ }
+ if (!it) break;
+ if (it.tooltip) best = it;
+ else if (menu_tooltips == 2 && (it.cvarName || it.onClickCommand)) best = it;
pos = globalToBox(pos, it.Container_origin, it.Container_size);
}
string s;
if (menuTooltipItem.cvarName)
{
- if (getCvarsMulti(menuTooltipItem))
- s = strcat("[", menuTooltipItem.cvarName, " ", getCvarsMulti(menuTooltipItem), "]");
- else
- s = strcat("[", menuTooltipItem.cvarName, "]");
+ if (getCvarsMulti(menuTooltipItem)) s =
+ strcat("[", menuTooltipItem.cvarName, " ", getCvarsMulti(menuTooltipItem), "]");
+ else s = strcat("[", menuTooltipItem.cvarName, "]");
}
else if (menuTooltipItem.onClickCommand)
+ {
s = strcat("<", menuTooltipItem.onClickCommand, ">");
+ }
else
+ {
return menuTooltipItem.tooltip;
- if (menuTooltipItem.tooltip)
- return strcat(menuTooltipItem.tooltip, " ", s);
+ }
+ if (menuTooltipItem.tooltip) return strcat(menuTooltipItem.tooltip, " ", s);
return s;
}
return menuTooltipItem.tooltip;
}
-string prev_tooltip;
void m_tooltip(vector pos)
{
- float f, i, w;
+ static string prev_tooltip;
entity it;
- vector fontsize, p;
- string s;
-
menu_tooltips = cvar("menu_tooltips");
if (!menu_tooltips)
{
// don't return immediately, fade out the active tooltip first
- if (menuTooltipItem == NULL)
- return;
+ if (menuTooltipItem == NULL) return;
it = NULL;
menu_tooltips_old = menu_tooltips;
}
else
{
- f = bound(0, frametime * 2, 1);
+ float f = bound(0, frametime * 2, 1);
menuTooltipAveragedMousePos = menuTooltipAveragedMousePos * (1 - f) + pos * f;
- f = vlen(pos - menuTooltipAveragedMousePos);
- if(f < 0.01)
+ if (vdist(pos - menuTooltipAveragedMousePos, <, 0.01))
{
it = m_findtooltipitem(main, pos);
- if(it.instanceOfListBox && it.isScrolling(it))
- it = world;
+ if (it.instanceOfListBox && it.isScrolling(it)) it = NULL;
- if(it && prev_tooltip != it.tooltip)
+ if (it && prev_tooltip != it.tooltip)
{
// fade out if tooltip of a certain item has changed
menuTooltipState = 3;
- if(prev_tooltip)
- strunzone(prev_tooltip);
+ if (prev_tooltip) strunzone(prev_tooltip);
prev_tooltip = strzone(it.tooltip);
}
- else if(menuTooltipItem && !m_testmousetooltipbox(pos))
- menuTooltipState = 3; // fade out if mouse touches it
-
+ else if (menuTooltipItem && !m_testmousetooltipbox(pos))
+ {
+ menuTooltipState = 3; // fade out if mouse touches it
+ }
}
else
+ {
it = NULL;
+ }
}
- fontsize = '1 0 0' * (SKINFONTSIZE_TOOLTIP / conwidth) + '0 1 0' * (SKINFONTSIZE_TOOLTIP / conheight);
+ vector fontsize = '1 0 0' * (SKINFONTSIZE_TOOLTIP / conwidth) + '0 1 0' * (SKINFONTSIZE_TOOLTIP / conheight);
// float menuTooltipState; // 0: static, 1: fading in, 2: fading out, 3: forced fading out
- if(it != menuTooltipItem)
+ if (it != menuTooltipItem)
{
- switch(menuTooltipState)
+ switch (menuTooltipState)
{
case 0:
- if(menuTooltipItem)
+ if (menuTooltipItem)
{
// another item: fade out first
menuTooltipState = 2;
menuTooltipState = 1;
menuTooltipItem = it;
- menuTooltipOrigin.x = -1; // unallocated
+ menuTooltipOrigin.x = -1; // unallocated
- if (menuTooltipText)
- strunzone(menuTooltipText);
+ if (menuTooltipText) strunzone(menuTooltipText);
menuTooltipText = strzone(gettooltip());
- i = 0;
- w = 0;
- getWrappedLine_remaining = menuTooltipText;
- while(getWrappedLine_remaining)
+ int i = 0;
+ float w = 0;
+ for (getWrappedLine_remaining = menuTooltipText; getWrappedLine_remaining && i <= 16; ++i)
{
- s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
- ++i;
- f = draw_TextWidth(s, false, fontsize);
- if(f > w)
- w = f;
+ string s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
+ if (i == 16)
+ s = "...";
+ float f = draw_TextWidth(s, false, fontsize);
+ if (f > w) w = f;
}
menuTooltipSize.x = w + 2 * (SKINMARGIN_TOOLTIP_x / conwidth);
menuTooltipSize.y = i * fontsize.y + 2 * (SKINMARGIN_TOOLTIP_y / conheight);
break;
}
}
- else if(menuTooltipState == 2) // re-fade in?
+ else if (menuTooltipState == 2) // re-fade in?
+ {
menuTooltipState = 1;
+ }
- switch(menuTooltipState)
+ switch (menuTooltipState)
{
- case 1: // fade in
+ case 1: // fade in
menuTooltipAlpha = bound(0, menuTooltipAlpha + 5 * frametime, 1);
- if(menuTooltipAlpha == 1)
- menuTooltipState = 0;
+ if (menuTooltipAlpha == 1) menuTooltipState = 0;
break;
- case 2: // fade out
- case 3: // forced fade out
+ case 2: // fade out
+ case 3: // forced fade out
menuTooltipAlpha = bound(0, menuTooltipAlpha - 2 * frametime, 1);
- if(menuTooltipAlpha == 0)
+ if (menuTooltipAlpha == 0)
{
menuTooltipState = 0;
menuTooltipItem = NULL;
break;
}
- if(menuTooltipItem == NULL)
+ if (menuTooltipItem == NULL)
{
if (menuTooltipText)
{
}
else
{
- if(menu_tooltips != menu_tooltips_old)
+ if (menu_tooltips != menu_tooltips_old)
{
- if (menu_tooltips != 0 && menu_tooltips_old != 0)
- menuTooltipItem = NULL; // reload tooltip next frame
+ if (menu_tooltips != 0 && menu_tooltips_old != 0) menuTooltipItem = NULL; // reload tooltip next frame
menu_tooltips_old = menu_tooltips;
}
- else if(menuTooltipOrigin.x < 0) // unallocated?
+ else if (menuTooltipOrigin.x < 0) // unallocated?
+ {
m_allocatetooltipbox(pos);
-
- if(menuTooltipOrigin.x >= 0)
+ }
+ if (menuTooltipOrigin.x >= 0)
{
// draw the tooltip!
- p = SKINBORDER_TOOLTIP;
+ vector p = SKINBORDER_TOOLTIP;
p.x *= 1 / conwidth;
p.y *= 1 / conheight;
draw_BorderPicture(menuTooltipOrigin, SKINGFX_TOOLTIP, menuTooltipSize, '1 1 1', menuTooltipAlpha, p);
p = menuTooltipOrigin;
p.x += SKINMARGIN_TOOLTIP_x / conwidth;
p.y += SKINMARGIN_TOOLTIP_y / conheight;
- getWrappedLine_remaining = menuTooltipText;
- while(getWrappedLine_remaining)
+ int i = 0;
+ for (getWrappedLine_remaining = menuTooltipText; getWrappedLine_remaining && i <= 16; ++i, p.y += fontsize.y)
{
- s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
+ string s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
+ if (i == 16)
+ s = "...";
draw_Text(p, s, fontsize, SKINCOLOR_TOOLTIP, SKINALPHA_TOOLTIP * menuTooltipAlpha, false);
- p.y += fontsize.y;
}
}
}
}
+float autocvar_menu_force_on_disconnection;
void m_draw(float width, float height)
{
- float t;
- float realFrametime;
+ if (autocvar_menu_force_on_disconnection > 0)
+ {
+ static float connected_time;
+ if (clientstate() == CS_DISCONNECTED)
+ {
+ if (connected_time && time - connected_time > autocvar_menu_force_on_disconnection)
+ {
+ m_toggle(true);
+ connected_time = 0;
+ }
+ }
+ else
+ connected_time = time;
+ }
m_gamestatus();
menuMouseMode = cvar("menu_mouse_absolute");
- if (anim)
- anim.tickAll(anim);
+ if (anim) anim.tickAll(anim);
UpdateConWidthHeight(width, height, cvar("vid_pixelheight"));
- if(!menuInitialized)
+ if (!menuInitialized)
{
// TODO draw an info image about this situation
m_init_delayed();
return;
}
- if(!menuNotTheFirstFrame)
+ if (!menuNotTheFirstFrame)
{
- menuNotTheFirstFrame = 1;
- if(Menu_Active)
- if(!cvar("menu_video_played"))
- {
- localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
- menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
- }
+ menuNotTheFirstFrame = true;
+ if (Menu_Active && !cvar("menu_video_played"))
+ {
+ localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
+ menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
+ }
// ALWAYS set this cvar; if we start but menu is not active, this means we want no background music!
localcmd("set menu_video_played 1\n");
}
- t = gettime();
- realFrametime = frametime = min(0.2, t - menuPrevTime);
+ float t = gettime();
+ float realFrametime = frametime = min(0.2, t - menuPrevTime);
menuPrevTime = t;
time += frametime;
t = cvar("menu_slowmo");
- if(t)
+ if (t)
{
frametime *= t;
realFrametime *= t;
}
else
+ {
t = 1;
+ }
- if(Menu_Active)
+ if (Menu_Active)
{
- if(getmousetarget() == (menuMouseMode ? MT_CLIENT : MT_MENU) && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
- setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
- else
- m_hide();
+ if (getmousetarget() == (menuMouseMode ? MT_CLIENT : MT_MENU)
+ && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
+ setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
+ else m_hide();
}
- if(cvar("cl_capturevideo"))
- frametime = t / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
+ if (cvar("cl_capturevideo")) frametime = t / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
prevMenuAlpha = menuAlpha;
- if(Menu_Active)
+ if (Menu_Active)
{
- if(menuAlpha == 0 && menuLogoAlpha < 2)
+ if (menuAlpha == 0 && menuLogoAlpha < 2)
{
- menuLogoAlpha = menuLogoAlpha + frametime * 2;
+ menuLogoAlpha += 2 * frametime;
}
else
{
- menuAlpha = min(1, menuAlpha + frametime * 5);
+ menuAlpha = min(1, menuAlpha + 5 * frametime);
menuLogoAlpha = 2;
}
}
else
{
- menuAlpha = max(0, menuAlpha - frametime * 5);
+ menuAlpha = max(0, menuAlpha - 5 * frametime);
menuLogoAlpha = 2;
}
draw_reset_cropped();
- if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
+ if (!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
{
- if(menuLogoAlpha > 0)
+ if (menuLogoAlpha > 0)
{
draw_reset_full();
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_BACKGROUND, 1);
drawBackground(SKINGFX_BACKGROUND, bound(0, menuLogoAlpha, 1), SKINALIGN_BACKGROUND, true);
draw_reset_cropped();
- if(menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
+ if (menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
{
draw_alpha = SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1);
draw_drawMousePointer(menuMousePos);
}
}
}
- else if(SKINALPHA_BACKGROUND_INGAME)
+ else if (SKINALPHA_BACKGROUND_INGAME)
{
- if(menuAlpha > 0)
+ if (menuAlpha > 0)
{
draw_reset_full();
- drawBackground(SKINGFX_BACKGROUND_INGAME, menuAlpha * SKINALPHA_BACKGROUND_INGAME, SKINALIGN_BACKGROUND_INGAME, false);
+ drawBackground(SKINGFX_BACKGROUND_INGAME, menuAlpha * SKINALPHA_BACKGROUND_INGAME,
+ SKINALIGN_BACKGROUND_INGAME, false);
draw_reset_cropped();
}
}
- if(menuAlpha != prevMenuAlpha)
- cvar_set("_menu_alpha", ftos(menuAlpha));
+ if (menuAlpha != prevMenuAlpha) cvar_set("_menu_alpha", ftos(menuAlpha));
draw_reset_cropped();
preMenuDraw();
draw_reset_cropped();
- if(menuAlpha <= 0)
+ if (menuAlpha <= 0)
{
- if(prevMenuAlpha > 0)
- main.initializeDialog(main, main.firstChild);
+ if (prevMenuAlpha > 0) main.initializeDialog(main, main.firstChild);
draw_reset_cropped();
postMenuDraw();
return;
draw_alpha *= menuAlpha;
- if(!Menu_Active)
- {
- // do not update mouse position
- // it prevents mouse jumping to '0 0 0' when menu is fading out
- }
- else if(menuMouseMode)
+ if (menuMouseMode)
{
- vector newMouse;
- newMouse = globalToBox(getmousepos(), draw_shift, draw_scale);
- if(newMouse != '0 0 0')
- if(newMouse != menuMousePos)
- {
- menuMousePos = newMouse;
- if(mouseButtonsPressed)
- main.mouseDrag(main, menuMousePos);
- else
- main.mouseMove(main, menuMousePos);
- }
+ vector rawMousePos = getmousepos();
+ vector newMouse = globalToBox(rawMousePos, draw_shift, draw_scale);
+ if (rawMousePos != '0 0 0' && newMouse != menuMousePos)
+ {
+ menuMousePos = newMouse;
+ if (mouseButtonsPressed) main.mouseDrag(main, menuMousePos);
+ else main.mouseMove(main, menuMousePos);
+ }
}
- else
+ else if (frametime > 0)
{
- if(frametime > 0)
+ vector dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
+ if (dMouse != '0 0 0')
{
- vector dMouse, minpos, maxpos;
- dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
- if(dMouse != '0 0 0')
- {
- minpos = globalToBox('0 0 0', draw_shift, draw_scale);
- maxpos = globalToBox(eX * (realconwidth - 1) + eY * (realconheight - 1), draw_shift, draw_scale);
- dMouse = globalToBoxSize(dMouse, draw_scale);
- menuMousePos += dMouse * cvar("menu_mouse_speed");
- menuMousePos.x = bound(minpos.x, menuMousePos.x, maxpos.x);
- menuMousePos.y = bound(minpos.y, menuMousePos.y, maxpos.y);
- if(mouseButtonsPressed)
- main.mouseDrag(main, menuMousePos);
- else
- main.mouseMove(main, menuMousePos);
- }
+ vector minpos = globalToBox('0 0 0', draw_shift, draw_scale);
+ vector maxpos = globalToBox(eX * (realconwidth - 1) + eY * (realconheight - 1), draw_shift, draw_scale);
+ dMouse = globalToBoxSize(dMouse, draw_scale);
+ menuMousePos += dMouse * cvar("menu_mouse_speed");
+ menuMousePos.x = bound(minpos.x, menuMousePos.x, maxpos.x);
+ menuMousePos.y = bound(minpos.y, menuMousePos.y, maxpos.y);
+ if (mouseButtonsPressed) main.mouseDrag(main, menuMousePos);
+ else main.mouseMove(main, menuMousePos);
}
}
main.draw(main);
postMenuDraw();
frametime = 0;
+ IL_ENDFRAME();
}
void m_display()
setkeydest(KEY_MENU);
setmousetarget((menuMouseMode ? MT_CLIENT : MT_MENU));
- if(!menuInitialized)
- return;
+ if (!menuInitialized) return;
- if(mouseButtonsPressed)
- main.mouseRelease(main, menuMousePos);
+ if (mouseButtonsPressed) main.mouseRelease(main, menuMousePos);
mouseButtonsPressed = 0;
main.focusEnter(main);
setkeydest(KEY_GAME);
setmousetarget(MT_CLIENT);
- if(!menuInitialized)
- return;
+ if (!menuInitialized) return;
main.focusLeave(main);
main.hideNotify(main);
}
-void m_toggle(float mode)
+void m_toggle(int mode)
{
- if(Menu_Active)
+ if (Menu_Active)
{
- if (mode == 1)
- return;
+ if (mode == 1) return;
m_hide();
}
else
{
- if (mode == 0)
- return;
+ if (mode == 0) return;
m_display();
}
}
void Shutdown()
{
- entity e;
-
m_hide();
- for(e = NULL; (e = nextent(e)) != NULL; )
- {
- if(e.classname != "vtbl")
- if(e.destroy)
- e.destroy(e);
- }
+ FOREACH_ENTITY_ORDERED(it.destroy, {
+ if (it.classname == "vtbl") continue;
+ it.destroy(it);
+ });
}
void m_focus_item_chain(entity outermost, entity innermost)
{
- if(innermost.parent != outermost)
- m_focus_item_chain(outermost, innermost.parent);
+ if (innermost.parent != outermost) m_focus_item_chain(outermost, innermost.parent);
innermost.parent.setFocus(innermost.parent, innermost);
}
void m_activate_window(entity wnd)
{
- entity par;
- par = wnd.parent;
- if(par)
- m_activate_window(par);
+ entity par = wnd.parent;
+ if (par) m_activate_window(par);
- if(par.instanceOfModalController)
+ if (par.instanceOfModalController)
{
- if(wnd.tabSelectingButton)
+ if (wnd.tabSelectingButton)
// tabs
TabButton_Click(wnd.tabSelectingButton, wnd);
else
// root
par.initializeDialog(par, wnd);
}
- else if(par.instanceOfNexposee)
+ else if (par.instanceOfNexposee)
{
// nexposee (sorry for violating abstraction here)
par.selectedChild = wnd;
par.animationState = 1;
Container_setFocus(par, NULL);
}
- else if(par.instanceOfContainer)
+ else if (par.instanceOfContainer)
{
// other containers
- if(par.focused)
- par.setFocus(par, wnd);
+ if (par.focused) par.setFocus(par, wnd);
}
}
void m_setpointerfocus(entity wnd)
{
- if(wnd.instanceOfContainer)
- {
- entity focus = wnd.preferredFocusedGrandChild(wnd);
- if(focus)
- {
- menuMousePos = focus.origin + 0.5 * focus.size;
- menuMousePos.x *= 1 / conwidth;
- menuMousePos.y *= 1 / conheight;
- entity par = wnd.parent;
- if(par.focused)
- par.setFocus(par, wnd);
- if(wnd.focused)
- m_focus_item_chain(wnd, focus);
- }
- }
+ if (!wnd.instanceOfContainer) return;
+ entity focus = wnd.preferredFocusedGrandChild(wnd);
+ if (!focus) return;
+ menuMousePos = focus.origin + 0.5 * focus.size;
+ menuMousePos.x *= 1 / conwidth;
+ menuMousePos.y *= 1 / conheight;
+ entity par = wnd.parent;
+ if (par.focused) par.setFocus(par, wnd);
+ if (wnd.focused) m_focus_item_chain(wnd, focus);
}
void m_goto(string itemname)
{
- entity e;
- if(!menuInitialized)
+ if (!menuInitialized)
{
- if(m_goto_buffer)
- strunzone(m_goto_buffer);
+ if (m_goto_buffer) strunzone(m_goto_buffer);
m_goto_buffer = strzone(itemname);
return;
}
- if(itemname == "") // this can be called by GameCommand
+ if (itemname == "") // this can be called by GameCommand
{
- if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
+ if (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
{
m_hide();
}
}
else
{
- for(e = NULL; (e = find(e, name, itemname)); )
- if(e.classname != "vtbl")
- break;
+ entity e;
+ for (e = NULL; (e = find(e, name, itemname)); )
+ if (e.classname != "vtbl") break;
- if((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
+ if ((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
{
m_hide();
m_activate_window(e);
}
}
-float menuLastFocusSoundTime;
void m_play_focus_sound()
{
- if(cvar("menu_sounds") > 1)
- if(time - menuLastFocusSoundTime > 0.25)
- {
- localsound(MENU_SOUND_FOCUS);
- menuLastFocusSoundTime = time;
- }
+ static float menuLastFocusSoundTime;
+ if (cvar("menu_sounds") < 2) return;
+ if (time - menuLastFocusSoundTime <= 0.25) return;
+ localsound(MENU_SOUND_FOCUS);
+ menuLastFocusSoundTime = time;
}
void m_play_click_sound(string soundfile)
{
- if(cvar("menu_sounds"))
- localsound(soundfile);
+ if (!cvar("menu_sounds")) return;
+ localsound(soundfile);
}