+#ifndef MENU_H
+#define MENU_H
+
+#include "draw.qh"
+#include "skin.qh"
+
+#include "oo/base.qh"
+
+#include "xonotic/util.qh"
+
+#include "../common/constants.qh"
+#include "../common/test.qh"
+#include "../common/util.qh"
+
#define localcmd cmd
#define NULL (null_entity)
// constants
-const float GAME_ISSERVER = 1;
-const float GAME_CONNECTED = 2;
-const float GAME_DEVELOPER = 4;
+const int GAME_ISSERVER = 1;
+const int GAME_CONNECTED = 2;
+const int GAME_DEVELOPER = 4;
// prototypes
float Menu_Active;
-float gamestatus;
+int gamestatus;
-const float S_SHIFT = 1;
-const float S_CTRL = 2;
-const float S_ALT = 4;
+const int S_SHIFT = 1;
+const int S_CTRL = 2;
+const int S_ALT = 4;
float frametime;
float time;
void m_play_focus_sound();
void m_play_click_sound(string soundfile);
+#endif