DIALOG_HUDPANEL_COMMON();
me.TR(me);
- me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Ammunition display:")));
+ me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Ammunition display:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_ammo_onlycurrent", _("Show only current ammo type")));
+ me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_ammo_onlycurrent", _("Show only current ammo type")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Align icon:"));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "0", _("Left")));
- me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "1", _("Right")));
+ me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Align icon:")));
+ me.TD(me, 1, 2.4/2, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "0", _("Left")));
+ me.TD(me, 1, 2.4/2, e = makeXonoticRadioButton(2, "hud_panel_ammo_iconalign", "1", _("Right")));
}
#endif