me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidespawned", _("Hide spawned items")));
me.TR(me);
- me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidelarge", _("Hide large armor and health")));
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidebig", _("Hide big armor and health")));
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_dynamicsize", _("Dynamic size")));
}