me.TD(me, 1, 2.6, e = makeXonoticSlider(2, 8, 0.5, "hud_panel_itemstime_ratio"));
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidespawned", _("Hide spawned items")));
+ me.TR(me);
+ me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_hidelarge", _("Hide large armor and health")));
me.TR(me);
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_itemstime_dynamicsize", _("Dynamic size")));
}