-#ifdef INTERFACE
-CLASS(XonoticMultiplayerDialog, XonoticDialog)
- METHOD(XonoticMultiplayerDialog, fill, void(entity))
- ATTRIB(XonoticMultiplayerDialog, title, string, _("Multiplayer"))
- ATTRIB(XonoticMultiplayerDialog, color, vector, SKINCOLOR_DIALOG_MULTIPLAYER)
- ATTRIB(XonoticMultiplayerDialog, intendedWidth, float, 0.96)
- ATTRIB(XonoticMultiplayerDialog, rows, float, 24)
- ATTRIB(XonoticMultiplayerDialog, columns, float, 4)
-ENDCLASS(XonoticMultiplayerDialog)
-#endif
+#include "dialog_multiplayer.qh"
+
+#include "tabcontroller.qh"
+#include "dialog_multiplayer_join.qh"
+#include "dialog_multiplayer_create.qh"
+#include "dialog_multiplayer_media.qh"
+#include "dialog_multiplayer_profile.qh"
-#ifdef IMPLEMENTATION
void XonoticMultiplayerDialog_fill(entity me)
{
entity mc, e;
mc = makeXonoticTabController(me.rows - 1);
me.TR(me);
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Servers"), makeXonoticServerListTab()));
- me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Create"), makeXonoticServerCreateTab()));
- //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
- //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
- //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Players"), makeXonoticDemoBrowserTab()));
+ me.TD(me, 1, 1, e = mc.makeTabButton_T(mc, _("Servers"), makeXonoticServerListTab(),
+ _("Find servers to play on")));
+ me.TD(me, 1, 1, e = mc.makeTabButton_T(mc, _("Create"), makeXonoticServerCreateTab(),
+ _("Host your own game")));
me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Media"), makeXonoticMediaTab()));
me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Profile"), makeXonoticProfileTab()));
me.TR(me);
me.TD(me, me.rows - 1, me.columns, mc);
}
-#endif