-#ifndef DIALOG_MULTIPLAYER_CREATE_H
-#define DIALOG_MULTIPLAYER_CREATE_H
-#include "tab.qc"
-CLASS(XonoticServerCreateTab, XonoticTab)
- METHOD(XonoticServerCreateTab, fill, void(entity));
- METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity));
- METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity));
- ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticServerCreateTab, rows, float, 23)
- ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space
-
- ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
- ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity, NULL)
- ATTRIB(XonoticServerCreateTab, sliderTeams, entity, NULL)
- ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity, NULL)
- ATTRIB(XonoticServerCreateTab, labelFraglimit, entity, NULL)
- ATTRIB(XonoticServerCreateTab, labelTeams, entity, NULL)
-ENDCLASS(XonoticServerCreateTab)
-entity makeXonoticServerCreateTab();
-#endif
-
-#ifdef IMPLEMENTATION
+#include "dialog_multiplayer_create.qh"
+
+#include "dialog_multiplayer_create_mapinfo.qh"
+#include "dialog_multiplayer_create_mutators.qh"
+
+#include "gametypelist.qh"
+#include "maplist.qh"
+#include <common/mapinfo.qh>
+
+#include "image.qh"
+#include "textslider.qh"
+#include "textlabel.qh"
+#include "slider.qh"
+#include "mainwindow.qh"
+#include "button.qh"
+#include "inputbox.qh"
void GameType_ConfigureSliders(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip)
{
// clear old values
for(i = 0; i < e.nValues; ++i);
{
- if(e.(valueStrings[i]))
- {
- strunzone(e.(valueStrings[i]));
- e.(valueStrings[i]) = string_null;
- }
- if(e.(valueIdentifiers[i]))
- {
- strunzone(e.(valueIdentifiers[i]));
- e.(valueIdentifiers[i]) = string_null;
- }
+ strfree(e.(valueStrings[i]));
+ strfree(e.(valueIdentifiers[i]));
}
e.clearValues(e);
t.configureXonoticTextSliderValues(t);
}
+void GameType_ConfigureSliders_for_CurrentGametype(entity me)
+{
+ Gametype gt = MapInfo_CurrentGametype();
+ gt.m_configuremenu(gt, me, GameType_ConfigureSliders);
+}
+
entity makeXonoticServerCreateTab()
{
entity me;
e.onChange = MapList_StringFilterBox_Change;
e.keyDown = MapList_StringFilterBox_keyDown;
e.onChangeEntity = me.mapListBox;
- me.mapListBox.controlledTextbox = e;
me.gotoRC(me, me.rows - 3.5, me.firstColumn);
// the selection buttons
e.onClickEntity = me.mapListBox;
me.mapListBox.startButton = e;
- me.gameTypeChangeNotify(me);
+ GameType_ConfigureSliders_for_CurrentGametype(me);
}
void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
{
- switch(MapInfo_CurrentGametype())
- {
- case MAPINFO_TYPE_CA: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of frags needed before the match will end")); break;
- case MAPINFO_TYPE_FREEZETAG: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of frags needed before the match will end")); break;
- case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(me, _("Capture limit:"), 1, 20, 1, "capturelimit_override", string_null, _("The amount of captures needed before the match will end")); break;
- case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, "g_domination_point_limit", "g_domination_teams_override", _("The amount of points needed before the match will end")); break;
- case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(me, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit", "g_keyhunt_teams_override", _("The amount of points needed before the match will end")); break;
- case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(me, _("Lives:"), 3, 50, 1, "g_lms_lives_override", string_null, string_null); break;
- case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(me, _("Laps:"), 1, 25, 1, "g_race_laps_limit", string_null, string_null); break;
- case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(me, _("Goals:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); break;
- case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
- case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
- case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
- case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(me, _("Point limit:"), 50, 500, 10, string_null, string_null, string_null); break;
- case MAPINFO_TYPE_TEAM_DEATHMATCH: GameType_ConfigureSliders(me, _("Point limit:"), 5, 100, 5, "g_tdm_point_limit", "g_tdm_teams_override", _("The amount of points needed before the match will end")); break;
- default: GameType_ConfigureSliders(me, _("Frag limit:"), 5, 100, 5, "fraglimit_override", string_null, _("The amount of frags needed before the match will end")); break;
- }
+ GameType_ConfigureSliders_for_CurrentGametype(me);
me.mapListBox.refilter(me.mapListBox);
}
{
me.setFocus(me, me.mapListBox);
}
-
-#endif