METHOD(XonoticAdvancedDialog, fill, void(entity))
METHOD(XonoticAdvancedDialog, showNotify, void(entity))
METHOD(XonoticAdvancedDialog, close, void(entity))
- ATTRIB(XonoticAdvancedDialog, title, string, "Advanced server settings")
+ ATTRIB(XonoticAdvancedDialog, title, string, _("Advanced server settings"))
ATTRIB(XonoticAdvancedDialog, color, vector, SKINCOLOR_DIALOG_ADVANCED)
ATTRIB(XonoticAdvancedDialog, intendedWidth, float, 0.5)
ATTRIB(XonoticAdvancedDialog, rows, float, 17)
{
entity e;
me.TR(me);
- me.TD(me, 1, 3, makeXonoticTextLabel(0, "Game settings:"));
+ me.TD(me, 1, 3, makeXonoticTextLabel(0, _("Game settings:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "sv_spectate", "Allow spectating"));
+ me.TD(me, 1, 2.8, makeXonoticCheckBox(0, "sv_spectate", _("Allow spectating")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Spawn shield:"));
- me.TD(me, 1, 1.6, e = makeXonoticSlider(0, 15, 0.5, "g_spawnshieldtime"));
+ me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Spawn shield:")));
+ me.TD(me, 1, 1.6, makeXonoticSlider(0, 15, 0.5, "g_spawnshieldtime"));
me.TR(me);
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Game speed:"));
- me.TD(me, 1, 1.6, e = makeXonoticSlider(0.5, 2.0, 0.1, "slowmo"));
+ me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Game speed:")));
+ me.TD(me, 1, 1.6, makeXonoticSlider(0.5, 2.0, 0.1, "slowmo"));
me.TR(me);
me.TR(me);
- me.TD(me, 1, 3, makeXonoticTextLabel(0, "Teamplay settings:"));
+ me.TD(me, 1, 3, makeXonoticTextLabel(0, _("Teamplay settings:")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Friendly fire scale:"));
- me.TD(me, 1, 1.6, e = makeXonoticSlider(0, 1.0, 0.05, "g_friendlyfire"));
+ me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Friendly fire scale:")));
+ me.TD(me, 1, 1.6, makeXonoticSlider(0, 1.0, 0.05, "g_friendlyfire"));
me.TR(me);
me.TDempty(me, 0.4);
- me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "g_friendlyfire_virtual", "Virtual friendly fire (effect only)"));
+ me.TD(me, 1, 2.6, makeXonoticCheckBox(0, "g_friendlyfire_virtual", _("Virtual friendly fire (effect only)")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Friendly fire penalty:"));
- me.TD(me, 1, 1.6, e = makeXonoticSlider(0, 1.0, 0.05, "g_mirrordamage"));
+ me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Friendly fire penalty:")));
+ me.TD(me, 1, 1.6, makeXonoticSlider(0, 1.0, 0.05, "g_mirrordamage"));
me.TR(me);
me.TDempty(me, 0.4);
- me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "g_mirrordamage_virtual", "Virtual penalty (effect only)"));
+ me.TD(me, 1, 2.6, makeXonoticCheckBox(0, "g_mirrordamage_virtual", _("Virtual penalty (effect only)")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Teams:"));
+ me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Teams:")));
me.TD(me, 1, 1.6, e = makeXonoticTextSlider("g_tdm_teams_override g_domination_teams_override g_keyhunt_teams_override"));
e.addValue(e, "Default", "0");
e.addValue(e, "2 teams", "2");
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Map voting:"));
+ me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Map voting:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("g_maplist_votable"));
- e.addValue(e, "No voting", "0");
- e.addValue(e, "2 choices", "2");
- e.addValue(e, "3 choices", "3");
- e.addValue(e, "4 choices", "4");
- e.addValue(e, "5 choices", "5");
- e.addValue(e, "6 choices", "6");
- e.addValue(e, "7 choices", "7");
- e.addValue(e, "8 choices", "8");
- e.addValue(e, "9 choices", "9");
+ e.addValue(e, _("No voting"), "0");
+ e.addValue(e, _("2 choices"), "2");
+ e.addValue(e, _("3 choices"), "3");
+ e.addValue(e, _("4 choices"), "4");
+ e.addValue(e, _("5 choices"), "5");
+ e.addValue(e, _("6 choices"), "6");
+ e.addValue(e, _("7 choices"), "7");
+ e.addValue(e, _("8 choices"), "8");
+ e.addValue(e, _("9 choices"), "9");
e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.5, 0, "sv_vote_simple_majority_factor", "Simple majority wins vcall"));
+ me.TD(me, 1, 3, makeXonoticCheckBoxEx(0.5, 0, "sv_vote_simple_majority_factor", _("Simple majority wins vcall")));
me.gotoRC(me, me.rows - 1, 0);
- me.TD(me, 1, me.columns, e = makeXonoticButton("OK", '0 0 0'));
+ me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
e.onClick = Dialog_Close;
e.onClickEntity = me;
}