me.typeLMSLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Arena"));
me.typeArenaLabel = e;
- me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Rune"));
- me.typeRuneLabel = e;
- me.TR(me);
- me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Domination"));
me.typeDominationLabel = e;
+ me.TR(me);
+ me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Key Hunt"));
me.typeKeyHuntLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTF"));
me.typeCALabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Assault"));
me.typeAssaultLabel = e;
- me.TR(me);
- me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Onslaught"));
me.typeOnslaughtLabel = e;
+ me.TR(me);
+ me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Race"));
me.typeRaceLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTS"));
me.TD(me, 1, me.columns - 5.5, me.startButton = e = makeXonoticButton("Play", '0 0 0'));
me.startButton.onClick = MapList_LoadMap;
me.startButton.onClickEntity = NULL; // filled later
- me.TDempty(me, 0.5);
}
#endif