me.authorLabel.setText(me.authorLabel, me.currentMapAuthor);
me.descriptionLabel.setText(me.descriptionLabel, me.currentMapDescription);
me.featuresLabel.setText(me.featuresLabel, me.currentMapFeaturesText);
- me.previewImage.src = me.currentMapPreviewImage;
+ if(fexists(strcat("maps/", me.currentMapPreviewImage, ".jpg")) || fexists(strcat("maps/", me.currentMapPreviewImage, ".png")) || fexists(strcat("maps/", me.currentMapPreviewImage, ".tga")))
+ me.previewImage.src = me.currentMapPreviewImage;
for(i = 0; i < GameType_GetCount(); ++i)
{