s = strcat(s, ", ", WeaponArenaString());
if(cvar("g_start_weapon_laser") == 0)
s = strcat(s, ", ", _("No start weapons"));
- if(cvar("sv_gravity") < 800)
+ if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
s = strcat(s, ", ", _("Low gravity"));
if(cvar("g_cloaked"))
s = strcat(s, ", ", _("Cloaked"));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_vampire", _("Vampire")));
+ setDependent(e, "g_minstagib", 0, 0);
me.TR(me);
me.TDempty(me, 0.2);
s = makeXonoticSlider(10, 50, 1, "g_bloodloss");
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_invincible_projectiles", _("Invincible Projectiles")));
+ setDependent(e, "g_minstagib", 0, 0);
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_new_toys", _("New Toys")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_rocket_flying", _("Rocket Flying")));
+ setDependent(e, "g_minstagib", 0, 0);
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_pinata", _("PiƱata")));
w = get_weaponinfo(i);
if(w.spawnflags & WEP_FLAG_HIDDEN)
continue;
- if(j & 1 == 0)
+ if((j & 1) == 0)
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 1.8, e = makeXonoticWeaponarenaCheckBox(strzone(w.netname), strzone(w.message)));