s = strcat(s, ", ", _("NIX"));
if(cvar("g_rocket_flying"))
s = strcat(s, ", ", _("Rocket Flying"));
+ if(cvar("g_invincible_projectiles"))
+ s = strcat(s, ", ", _("Invincible Projectiles"));
if(cvar_string("g_weaponarena") != "0")
s = strcat(s, ", ", WeaponArenaString());
if(cvar("g_start_weapon_laser") == 0)
s = strcat(s, ", ", _("Blood loss"));
if(cvar("g_jetpack"))
s = strcat(s, ", ", _("Jet pack"));
+ if(cvar("g_powerups") == 0)
+ s = strcat(s, ", ", _("No powerups"));
+ if(cvar("g_powerups") > 0)
+ s = strcat(s, ", ", _("Powerups"));
if(s == "")
return ZCTX(_("MUT^None"));
else
me.TR(me);
me.TDempty(me, 0.4);
me.TD(me, 1, 1.8, s);
- me.TR(me);
me.TR(me);
me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon & item mutators:")));
me.TR(me);
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_jetpack", _("Jet pack")));
+ me.TR(me);
+ me.TDempty(me, 0.2);
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_invincible_projectiles", _("Invincible Projectiles")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_rocket_flying", _("Rocket Flying")));
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_pinata", _("PiƱata")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(2, 0, "g_weapon_stay", _("Weapons stay")));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_weapon_stay", _("Weapons stay")));
me.TR(me);
me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);