s = gethostcachestring(SLIST_FIELD_MOD, i);
if(s != "data")
- if(modname == "Xonotic")
- modname = s;
+ modname = sprintf(_("%s (%s)"), modname, s);
j = MapInfo_Type_FromString(typestr); // try and get the real name of the game type
if(j) { typestr = MapInfo_Type_ToText(j); } // only set it if we actually found it