]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_multiplayer_profile.qc
Resolve a long-standing TODO hat had already been resolved at the time of addition
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_multiplayer_profile.qc
index 8705e5ff7f7df8e5d3d17b5a67ee43af18ce7f02..e6d9e3492903f6beefcca98d4740676858bb7762 100644 (file)
@@ -36,12 +36,10 @@ void XonoticProfileTab_fill(entity me)
        entity e, pms, label, box;
        float i;
        entity profileApplyButton = makeXonoticCommandButton(_("Apply immediately"), '0 0 0',
-               "color -1 -1;"
+               "color -1 -1;" // apply colors contained in _cl_color
                "name \"$_cl_name\";"
                "playermodel $_cl_playermodel;"
                "playerskin $_cl_playerskin;"
-               "sendcvar cl_allow_uidtracking;"
-               "sendcvar cl_allow_uid2name;"
                , COMMANDBUTTON_APPLY);
        profileApplyButton.disableOnClick = true;
 
@@ -127,13 +125,18 @@ void XonoticProfileTab_fill(entity me)
        me.TR(me);
                me.TDempty(me, 0.25);
                me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_allow_uidtracking", _("Allow player statistics to track your client")));
-                       e.applyButton = profileApplyButton;
+                       e.sendCvars = true;
        me.TR(me);
                me.TDempty(me, 0.25);
                me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_allow_uid2name", _("Allow player statistics to use your nickname")));
-                       e.applyButton = profileApplyButton;
+                       e.sendCvars = true;
+                       setDependent(e, "cl_allow_uidtracking", 1, 1);
+       me.TR(me);
+               me.TDempty(me, 0.25);
+               me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_allow_uidranking", _("Allow player statistics to rank you in leaderboards")));
+                       e.sendCvars = true;
                        setDependent(e, "cl_allow_uidtracking", 1, 1);
-       me.gotoRC(me, 4, 3.1); // TOP RIGHT
+       me.gotoRC(me, 4.5, 3.1); // TOP RIGHT
        //me.gotoRC(me, 12.5, 3.1); // BOTTOM RIGHT
        //me.gotoRC(me, 12.5, 0); // BOTTOM LEFT
                me.TDempty(me, 0.25);