#include "textlabel.qh"
#include "commandbutton.qh"
+#include "leavematchbutton.qh"
#include "button.qh"
void XonoticQuitDialog_fill(entity me)
me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure you want to quit?")));
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticCommandButton_T(_("Yes"), '1 0 0', "echo ]quit\nquit", 0,
- _("Back to work...")));
- me.TD(me, 1, 1, e = makeXonoticButton_T(_("No"), '0 1 0',
- _("I got some more fragging to do!")));
+ me.TD(me, 1, 1, e = makeXonoticCommandButton(_("Yes"), '1 0 0', "echo ]quit; quit", 0));
+ me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0'));
e.onClick = Dialog_Close;
e.onClickEntity = me;
}