-#ifdef INTERFACE
-CLASS(XonoticSettingsDialog) EXTENDS(XonoticDialog)
- METHOD(XonoticSettingsDialog, fill, void(entity))
+#ifndef DIALOG_SETTINGS_H
+#define DIALOG_SETTINGS_H
+#include "dialog.qc"
+CLASS(XonoticSettingsDialog, XonoticDialog)
+ METHOD(XonoticSettingsDialog, fill, void(entity));
ATTRIB(XonoticSettingsDialog, title, string, _("Settings"))
+ ATTRIB(XonoticSettingsDialog, tooltip, string, _("Change the game settings"))
ATTRIB(XonoticSettingsDialog, color, vector, SKINCOLOR_DIALOG_SETTINGS)
ATTRIB(XonoticSettingsDialog, intendedWidth, float, 0.96)
ATTRIB(XonoticSettingsDialog, rows, float, 18)
entity mc;
mc = makeXonoticTabController(me.rows - 2.5);
me.TR(me);
- me.TD(me, 1, 2, mc.makeTabButton(mc, _("Video"), makeXonoticVideoSettingsTab()));
- me.TD(me, 1, 2, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab()));
- me.TD(me, 1, 2, mc.makeTabButton(mc, _("Audio"), makeXonoticAudioSettingsTab()));
+ me.TD(me, 1, 2, mc.makeTabButton_T(mc, _("Video"), makeXonoticVideoSettingsTab(), _("Video settings")));
+ me.TD(me, 1, 2, mc.makeTabButton_T(mc, _("Effects"), makeXonoticEffectsSettingsTab(), _("Effects settings")));
+ me.TD(me, 1, 2, mc.makeTabButton_T(mc, _("Audio"), makeXonoticAudioSettingsTab(), _("Audio settings")));
me.TR(me);
- me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Game"), makeXonoticGameSettingsTab()));
- me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Input"), makeXonoticInputSettingsTab()));
+ me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Game"), NEW(XonoticGameSettingsTab)));
+ me.TD(me, 1, 1.5, mc.makeTabButton_T(mc, _("Input"), makeXonoticInputSettingsTab(), _("Input settings")));
me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("User"), makeXonoticUserSettingsTab()));
- me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Misc"), makeXonoticMiscSettingsTab()));
+ me.TD(me, 1, 1.5, mc.makeTabButton_T(mc, _("Misc"), makeXonoticMiscSettingsTab(), _("Misc settings")));
me.gotoRC(me, 2.5, 0);
me.TD(me, me.rows - 2.5, me.columns, mc);
}