ATTRIB(XonoticEffectsSettingsTab, title, string, _("Effects"))
ATTRIB(XonoticEffectsSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticEffectsSettingsTab, rows, float, 17)
- ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.5)
+ ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.2) // added extra .2 for center space
ENDCLASS(XonoticEffectsSettingsTab)
entity makeXonoticEffectsSettingsTab();
float updateCompression();
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Quality preset:")));
n = 5 + 2 * !!cvar("developer");
if(cvar("developer"))
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^OMG!")), '1 0 1', "exec effects-omg.cfg", 0));
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Low")), '0 0 0', "exec effects-low.cfg", 0));
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Medium")), '0 0 0', "exec effects-med.cfg", 0));
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Normal")), '0 0 0', "exec effects-normal.cfg", 0));
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^High")), '0 0 0', "exec effects-high.cfg", 0));
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultra")), '0 0 0', "exec effects-ultra.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^OMG!")), '1 0 1', "exec effects-omg.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Low")), '0 0 0', "exec effects-low.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Medium")), '0 0 0', "exec effects-med.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Normal")), '0 0 0', "exec effects-normal.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^High")), '0 0 0', "exec effects-high.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultra")), '0 0 0', "exec effects-ultra.cfg", 0));
if(cvar("developer"))
- me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultimate")), '0 0 0', "exec effects-ultimate.cfg", 0));
+ me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultimate")), '0.5 0 0', "exec effects-ultimate.cfg", 0));
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Geometry detail:")));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Geometry detail:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance"));
e.addValue(e, ZCTX(_("DET^Lowest")), "16");
e.addValue(e, ZCTX(_("DET^Low")), "8");
e.addValue(e, ZCTX(_("DET^Insane")), "1");
e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Antialiasing:")));
- me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples"));
- e.addValue(e, ZCTX(_("AA^Disabled")), "1");
- e.addValue(e, _("2x"), "2");
- e.addValue(e, _("4x"), "4");
- e.configureXonoticTextSliderValues(e);
- setDependent(e, "r_viewfbo", 0, 0);
- me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "r_viewfbo", _("High-quality frame buffer")));
- setDependent(e, "vid_samples", 1, 1);
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Playermodel LOD:")));
+ me.TD(me, 1, 2, e = makeXonoticSlider(4, 0, -0.1, "cl_playerdetailreduction"));
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Texture resolution:")));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Texture resolution:")));
me.TD(me, 1, 2, e = makeXonoticPicmipSlider());
if(cvar("developer"))
e.addValue(e, ZCTX(_("RES^Leet")), "1337");
- e.addValue(e, ZCTX(_("RES^Lowest")), "2");
+ e.addValue(e, ZCTX(_("RES^Lowest")), "3");
+ e.addValue(e, ZCTX(_("RES^Very low")), "2");
e.addValue(e, ZCTX(_("RES^Low")), "1");
e.addValue(e, ZCTX(_("RES^Normal")), "0");
e.addValue(e, ZCTX(_("RES^Good")), "-1");
e.addValue(e, ZCTX(_("RES^Best")), "-2");
e.configureXonoticTextSliderValues(e);
me.TR(me);
- me.TDempty(me, 0.2);
{
// detect texture compression method
float f;
case 0:
break;
case 1:
- me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
break;
case 2:
- me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression")));
makeMulti(e, "gl_texturecompression");
break;
}
}
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Anisotropy:")));
- me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy"));
- e.addValue(e, ZCTX(_("ANISO^Disabled")), "1");
- e.addValue(e, _("2x"), "2");
- e.addValue(e, _("4x"), "4");
- e.addValue(e, _("8x"), "8");
- e.addValue(e, _("16x"), "16");
- e.configureXonoticTextSliderValues(e);
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", _("Use lightmaps")));
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", _("Deluxe mapping")));
+ setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_gloss", _("Gloss")));
+ setDependentAND3(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0, "r_glsl_deluxemapping", 1, 1);
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle quality:")));
- me.TD(me, 1, 1.9, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles quality:")));
+ me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle distance:")));
- me.TD(me, 1, 1.9, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles distance:")));
+ me.TD(me, 1, 2, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
me.TR(me);
- me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Damage effects:")));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage effects:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_damageeffect"));
- e.addValue(e, _("Disabled"), "0");
- e.addValue(e, _("Skeletal models"), "1");
- e.addValue(e, _("All models"), "2");
+ e.addValue(e, ZCTX(_("DMGPRTCLS^Disabled")), "0");
+ e.addValue(e, ZCTX(_("DMGPRTCLS^Skeletal")), "1");
+ e.addValue(e, ZCTX(_("DMGPRTCLS^All")), "2");
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "cl_decals", _("Decals")));
- me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models")));
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals")));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models")));
setDependent(e, "cl_decals", 1, 1);
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Distance:")));
+ me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:")));
setDependent(e, "cl_decals", 1, 1);
- me.TD(me, 1, 1.9, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
+ me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
setDependent(e, "cl_decals", 1, 1);
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Time:")));
+ me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:")));
setDependent(e, "cl_decals", 1, 1);
- me.TD(me, 1, 1.9, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
+ me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
setDependent(e, "cl_decals", 1, 1);
- me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
- me.TD(me, 1, 1.2, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", _("Use lightmaps")));
- me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", _("Deluxe mapping")));
- setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
- me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "r_shadow_gloss", _("Gloss"))); // FIXME move this box elsewhere, it has nothing to do with Q3BSP lightmaps
- setDependent(e, "vid_gl20", 1, 1);
- me.TR(me);
- me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", _("Offset mapping")));
- setDependent(e, "vid_gl20", 1, 1);
- me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", _("Relief mapping")));
- setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
- me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", _("Reflections:")));
- setDependent(e, "vid_gl20", 1, 1);
- me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier"));
- e.addValue(e, _("Blurred"), "0.25");
- e.addValue(e, ZCTX(_("REFL^Good")), "0.5");
- e.addValue(e, _("Sharp"), "1");
- e.configureXonoticTextSliderValues(e);
- setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
- me.TR(me);
- if(cvar("developer"))
- me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", _("Show surfaces")));
+ me.gotoRC(me, 2, 3.2); me.setFirstColumn(me, me.currentColumn);
+ me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_coronas", _("Coronas")));
+ me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Use Occlusion Queries")));
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticRadioButton(1, string_null, string_null, _("No dynamic lighting")));
me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, _("Flash blend approximation")));
+ me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, _("Fake corona lighting")));
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "r_shadow_realtime_dlight", string_null, _("Realtime dynamic lighting")));
me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_dlight_shadows", _("Shadows")));
me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_shadowmapping", _("Soft shadows")));
setDependentWeird(e, someShadowCvarIsEnabled);
me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_coronas", _("Coronas")));
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Use Occlusion Queries")));
+ if(cvar("developer"))
+ me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", _("Show surfaces")));
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", _("Offset mapping")));
+ setDependent(e, "vid_gl20", 1, 1);
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", _("Relief mapping")));
+ setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_lod", _("LOD")));
+ setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
+ me.TR(me);
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_bloom", _("Bloom")));
me.TR(me);
- me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_bloom", _("High Dynamic Range (HDR)")));
-
+ me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", _("Reflections:")));
+ setDependent(e, "vid_gl20", 1, 1);
+ me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier"));
+ e.addValue(e, _("Blurred"), "0.25");
+ e.addValue(e, ZCTX(_("REFL^Good")), "0.5");
+ e.addValue(e, _("Sharp"), "1");
+ e.configureXonoticTextSliderValues(e);
+ setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
me.TR(me);
s = makeXonoticSlider(0.1, 1, 0.1, "r_motionblur");
me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, _("Motion blur:")));
if(s.value != e.savedValue)
- e.savedValue = 0.5; // default
+ e.savedValue = 0.4; // default
me.TD(me, 1, 2, s);
me.TR(me);
- e = makeXonoticCheckBoxEx(0.5, 0, "hud_postprocessing_maxbluralpha", _("Blur and sharpen postprocessing"));
+ me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.5, 0, "hud_postprocessing_maxbluralpha", _("Extra postprocessing effects")));
makeMulti(e, "hud_powerup");
- me.TD(me, 1, 2, e);
-
+ setDependent(e, "vid_gl20", 1, 1);
+
me.gotoRC(me, me.rows - 1, 0);
me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));
}