]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc
Merge branch 'martin-t/shield' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_crosshair.qc
index a03c5473127ccd3258438a229c894b4acf8712bf..2d30dc2448140784408a48f4ed4469a2f6622db8 100644 (file)
@@ -125,7 +125,7 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
                me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Hit testing:")));
                        setDependent(e, "crosshair_enabled", 1, 2);
                me.TD(me, 1, 2, e = makeXonoticTextSlider_T("crosshair_hittest",
-                       _("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when you would not hit the wall; Enemies: also enlarge the crosshair when you would hit an enemy")));
+                       _("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when there's an obstacle between your gun and the target; Enemies: also enlarge the crosshair when you would hit an enemy")));
                        e.addValue(e, ZCTX(_("HTTST^Disabled")), "0");
                        e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1");
                        e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25");