-#ifdef INTERFACE
-CLASS(XonoticGameHUDSettingsTab) EXTENDS(XonoticTab)
- //METHOD(XonoticGameHUDSettingsTab, toString, string(entity))
+#ifndef DIALOG_SETTINGS_GAME_HUD_H
+#define DIALOG_SETTINGS_GAME_HUD_H
+#include "tab.qc"
+CLASS(XonoticGameHUDSettingsTab, XonoticTab)
METHOD(XonoticGameHUDSettingsTab, fill, void(entity))
METHOD(XonoticGameHUDSettingsTab, showNotify, void(entity))
- ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD"))
ATTRIB(XonoticGameHUDSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameHUDSettingsTab, rows, float, 13)
ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2)
entity makeXonoticGameHUDSettingsTab()
{
entity me;
- me = spawnXonoticGameHUDSettingsTab();
+ me = NEW(XonoticGameHUDSettingsTab);
me.configureDialog(me);
return me;
}
me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Decolorize:")));
setDependent(e, "hud_shownames", 1, 1);
me.TD(me, 1, 2, e = makeXonoticTextSlider("hud_shownames_decolorize"));
- e.addValue(e, ZCTX(_("Never")), "0");
- e.addValue(e, ZCTX(_("Teamplay")), "1");
- e.addValue(e, ZCTX(_("Always")), "2");
+ e.addValue(e, _("Never"), "0");
+ e.addValue(e, _("Teamplay"), "1");
+ e.addValue(e, _("Always"), "2");
e.configureXonoticTextSliderValues(e);
setDependent(e, "hud_shownames", 1, 1);