]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_settings_game_messages.qc
Merge branch 'master' into terencehill/translate_colors_2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_messages.qc
index b1b03942b78651a3cd31f9c4ded4bb1af9fbb5f2..58d0de9b6329d50eb96c1f43857e53974e02d9bf 100644 (file)
@@ -1,21 +1,9 @@
-#ifndef DIALOG_SETTINGS_GAME_MESSAGES_H
-#define DIALOG_SETTINGS_GAME_MESSAGES_H
-#include "tab.qc"
-CLASS(XonoticGameMessageSettingsTab, XonoticTab)
-       METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
-       METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
-       ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
-       ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
-       ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13)
-       ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)
-       ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
-ENDCLASS(XonoticGameMessageSettingsTab)
-entity makeXonoticGameMessageSettingsTab();
-#include "../gamesettings.qh"
-REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());
-#endif
+#include "dialog_settings_game_messages.qh"
+
+#include "textlabel.qh"
+#include "checkbox.qh"
+#include "textslider.qh"
 
-#ifdef IMPLEMENTATION
 void XonoticGameMessageSettingsTab_showNotify(entity me)
 {
        loadAllCvars(me);
@@ -106,12 +94,9 @@ void XonoticGameMessageSettingsTab_fill(entity me)
 
        me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn);
                me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Announcers")));
-       #if 0
-       // there's just not enough room for this, and it's not important enough to justify...
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_NUM_RESPAWN_2 notification_ANNCE_NUM_RESPAWN_3 notification_ANNCE_NUM_RESPAWN_4 notification_ANNCE_NUM_RESPAWN_5 notification_ANNCE_NUM_RESPAWN_6 notification_ANNCE_NUM_RESPAWN_7 notification_ANNCE_NUM_RESPAWN_8 notification_ANNCE_NUM_RESPAWN_9 notification_ANNCE_NUM_RESPAWN_10");
-       #endif
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_KILLSTREAK_05 notification_ANNCE_KILLSTREAK_10 notification_ANNCE_KILLSTREAK_15 notification_ANNCE_KILLSTREAK_20 notification_ANNCE_KILLSTREAK_25 notification_ANNCE_KILLSTREAK_30");
@@ -119,4 +104,3 @@ void XonoticGameMessageSettingsTab_fill(entity me)
                me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA");
 }
-#endif