METHOD(XonoticGameModelSettingsTab, fill, void(entity));
METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"))
+ ATTRIB(XonoticGameModelSettingsTab, tooltip, string, _("Customize how players and items are displayed in game"))
ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9)
- ATTRIB(XonoticGameModelSettingsTab, rows, float, 13)
+ ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5)
ATTRIB(XonoticGameModelSettingsTab, columns, float, 5)
ENDCLASS(XonoticGameModelSettingsTab)
entity makeXonoticGameModelSettingsTab();
me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow"));
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:")));
- me.TD(me, 1, 2, e = makeXonoticTextSlider_T("cl_nogibs",
- _("Reduce the amount of gibs or remove them completely (default: lots)")));
+ me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs"));
e.addValue(e, ZCTX(_("GIBS^None")), "1");
e.addValue(e, ZCTX(_("GIBS^Few")), "0.75");
e.addValue(e, ZCTX(_("GIBS^Many")), "0.5");