METHOD(XonoticGameWeaponsSettingsTab, fill, void(entity));
METHOD(XonoticGameWeaponsSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameWeaponsSettingsTab, title, string, _("Weapons"));
- ATTRIB(XonoticGameWeaponsSettingsTab, intendedWidth, float, 0.9);
ATTRIB(XonoticGameWeaponsSettingsTab, rows, float, 15.5);
ATTRIB(XonoticGameWeaponsSettingsTab, columns, float, 6);
ATTRIB(XonoticGameWeaponsSettingsTab, weaponsList, entity);