me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Color depth:"));
me.TD(me, 1, 2, e = makeXonoticSlider(16, 32, 16, "vid_bitsperpixel"));
- me.TR(me);
- me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0, "Texture compression"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "0", "None"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "1", "Fast"));
- me.TD(me, 1, 0.5, e = makeXonoticRadioButton(2, "gl_texturecompression", "2", "Good"));
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "vid_fullscreen", "Full screen"));
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "vid_vsync", "Vertical Synchronization"));
me.TR(me);
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_gl20", "Use OpenGL 2.0 shaders (GLSL)"));
+ me.TR(me);
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", "Use Occlusion Queries"));
me.TR(me);