me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Font/UI size:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("menu_vid_scale"));
- e.addValue(e, _("Unreadable"), "-1");
- e.addValue(e, _("Tiny"), "-0.75");
- e.addValue(e, _("Little"), "-0.5");
- e.addValue(e, _("Small"), "-0.25");
- e.addValue(e, _("Medium"), "0");
- e.addValue(e, _("Large"), "0.25");
- e.addValue(e, _("Huge"), "0.5");
- e.addValue(e, _("Gigantic"), "0.75");
- e.addValue(e, _("Colossal"), "1");
+ e.addValue(e, ZCTX(_("SZ^Unreadable")), "-1");
+ e.addValue(e, ZCTX(_("SZ^Tiny")), "-0.75");
+ e.addValue(e, ZCTX(_("SZ^Little")), "-0.5");
+ e.addValue(e, ZCTX(_("SZ^Small")), "-0.25");
+ e.addValue(e, ZCTX(_("SZ^Medium")), "0");
+ e.addValue(e, ZCTX(_("SZ^Large")), "0.25");
+ e.addValue(e, ZCTX(_("SZ^Huge")), "0.5");
+ e.addValue(e, ZCTX(_("SZ^Gigantic")), "0.75");
+ e.addValue(e, ZCTX(_("SZ^Colossal")), "1");
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Color depth:")));
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_gl20", _("Use OpenGL 2.0 shaders (GLSL)")));
me.TR(me);
me.TR(me);
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Use Occlusion Queries")));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Use Occlusion Queries")));
me.TR(me);
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Vertex Buffer Objects (VBOs)")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "0", _("Off")));
- me.TD(me, 1, 2.1, e = makeXonoticRadioButton(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)")));
+ me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "0", ZCTX(_("VBO^Off"))));
+ me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "2", _("Vertices")));
- me.TD(me, 1, 2.1, e = makeXonoticRadioButton(1, "gl_vbo", "1", _("Vertices and Triangles")));
+ me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "1", _("Vertices and Triangles")));
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Depth first:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("r_depthfirst"));
- e.addValue(e, _("Disabled"), "0");
- e.addValue(e, _("World"), "1");
- e.addValue(e, _("All"), "2");
+ e.addValue(e, ZCTX(_("DF^Disabled")), "0");
+ e.addValue(e, ZCTX(_("DF^World")), "1");
+ e.addValue(e, ZCTX(_("DF^All")), "2");
e.configureXonoticTextSliderValues(e);
me.TR(me);
if(cvar_type("apple_multithreadedgl") & CVAR_TYPEFLAG_ENGINE)
setDependent(e, "vid_gl20", 1, 1);
me.TR(me);
me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Ambient:")));
+ me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("LIT^Ambient:"))));
me.TD(me, 1, 2, e = makeXonoticSlider(0, 20.0, 1.0, "r_ambient"));
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Intensity:")));