e.addValue(e, ZCTX(_("SZ^Gigantic")), "0.75");
e.addValue(e, ZCTX(_("SZ^Colossal")), "1");
e.configureXonoticTextSliderValues(e);
+ e.applyButton = videoApplyButton;
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Color depth:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider_T("vid_bitsperpixel",
e.addValue(e, _("4x"), "4");
e.configureXonoticTextSliderValues(e);
setDependent(e, "r_viewfbo", 0, 0);
+ e.applyButton = videoApplyButton;
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "r_viewfbo", _("High-quality frame buffer")));
setDependent(e, "vid_samples", 1, 1);
_("Make the CPU wait for the GPU to finish each frame, can help with some strange input or video lag on some machines (default: disabled)")));
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_gl20", _("Use OpenGL 2.0 shaders (GLSL)")));
+ e.applyButton = videoApplyButton;
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "v_glslgamma", _("Use GLSL to handle color control"),