]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/playermodel.qc
Merge branch 'master' into terencehill/translate_colors_2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / playermodel.qc
index f498f8d2133cf01628bb8b4518bacc51e2588641..1a90fa737827bc8e2afaa6b074306d815439d046 100644 (file)
@@ -1,37 +1,9 @@
-#ifdef INTERFACE
-CLASS(XonoticPlayerModelSelector) EXTENDS(XonoticImage)
-       METHOD(XonoticPlayerModelSelector, configureXonoticPlayerModelSelector, void(entity))
-       METHOD(XonoticPlayerModelSelector, loadCvars, void(entity))
-       METHOD(XonoticPlayerModelSelector, saveCvars, void(entity))
-       METHOD(XonoticPlayerModelSelector, draw, void(entity))
-       METHOD(XonoticPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector))
-       METHOD(XonoticPlayerModelSelector, showNotify, void(entity))
-       ATTRIB(XonoticPlayerModelSelector, currentModel, string, string_null)
-       ATTRIB(XonoticPlayerModelSelector, currentSkin, float, 0)
-       ATTRIB(XonoticPlayerModelSelector, currentModelImage, string, string_null)
-       ATTRIB(XonoticPlayerModelSelector, currentModelTitle, string, string_null)
-       ATTRIB(XonoticPlayerModelSelector, currentModelDescription, string, string_null)
-       METHOD(XonoticPlayerModelSelector, go, void(entity, float))
-       METHOD(XonoticPlayerModelSelector, destroy, void(entity))
-       ATTRIB(XonoticPlayerModelSelector, origin, vector, '0 0 0')
-       ATTRIB(XonoticPlayerModelSelector, size, vector, '0 0 0')
-       ATTRIB(XonoticPlayerModelSelector, realFontSize, vector, '0 0 0')
-       ATTRIB(XonoticPlayerModelSelector, fontSize, float, SKINFONTSIZE_NORMAL)
-       ATTRIB(XonoticPlayerModelSelector, titleFontSize, float, SKINFONTSIZE_TITLE)
-       ATTRIB(XonoticPlayerModelSelector, bufModels, float, -1)
-       ATTRIB(XonoticPlayerModelSelector, numModels, float, -1)
-       ATTRIB(XonoticPlayerModelSelector, idxModels, float, -1)
-ENDCLASS(XonoticPlayerModelSelector)
-entity makeXonoticPlayerModelSelector();
-void PlayerModelSelector_Next_Click(entity btn, entity me);
-void PlayerModelSelector_Prev_Click(entity btn, entity me);
-#endif
+#include "playermodel.qh"
 
-#ifdef IMPLEMENTATION
 entity makeXonoticPlayerModelSelector()
 {
        entity me;
-       me = spawnXonoticPlayerModelSelector();
+       me = NEW(XonoticPlayerModelSelector);
        me.configureXonoticPlayerModelSelector(me);
        return me;
 }
@@ -47,16 +19,19 @@ const float BUFMODELS_COUNT = 5;
 
 void XonoticPlayerModelSelector_configureXonoticPlayerModelSelector(entity me)
 {
-       float sortbuf, glob, i;
+       me.configureXonoticImage(me, string_null, -1);
+}
+
+void XonoticPlayerModelSelector_loadModels(entity me)
+{
+       int i;
        string fn;
 
-       glob = search_begin(language_filename(get_model_datafilename(string_null, -1, "txt")), true, true);
+       float glob = search_begin(language_filename(get_model_datafilename(string_null, -1, "txt")), true, true);
        if (glob < 0)
                return;
 
-       me.configureXonoticImage(me, string_null, -1);
-
-       sortbuf = buf_create();
+       float sortbuf = buf_create();
        for(i = 0; i < search_getsize(glob); ++i)
        {
                // select model #i!
@@ -101,10 +76,14 @@ void XonoticPlayerModelSelector_configureXonoticPlayerModelSelector(entity me)
        me.loadCvars(me); // this will select the initial model, depending on the current cvars
        me.go(me, 0); // this will set the vars for the selected model
 }
+
 void XonoticPlayerModelSelector_destroy(entity me)
 {
-       buf_del(me.bufModels);
-       me.bufModels = -1;
+       if(me.bufModels >= 0)
+       {
+               buf_del(me.bufModels);
+               me.bufModels = -1;
+       }
 }
 
 void XonoticPlayerModelSelector_loadCvars(entity me)
@@ -218,6 +197,7 @@ void XonoticPlayerModelSelector_resizeNotify(entity me, vector relOrigin, vector
 
 void XonoticPlayerModelSelector_showNotify(entity me)
 {
-       me.configureXonoticPlayerModelSelector(me);
+       // Reinitialize self.
+       me.destroy(me);
+       me.loadModels(me);
 }
-#endif