]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/playermodel.qh
Merge branch 'master' into martin-t/bullet-trails
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / playermodel.qh
index 6f70f09beec2219624baeca92e2cd7deaa104fb4..4635c6ccdb65b438edffe6d28d71b2a492765445 100644 (file)
@@ -1 +1,30 @@
 #pragma once
+
+#include "image.qh"
+CLASS(XonoticPlayerModelSelector, XonoticImage)
+       METHOD(XonoticPlayerModelSelector, configureXonoticPlayerModelSelector, void(entity));
+       METHOD(XonoticPlayerModelSelector, loadModels, void(entity));
+       METHOD(XonoticPlayerModelSelector, loadCvars, void(entity));
+       METHOD(XonoticPlayerModelSelector, saveCvars, void(entity));
+       METHOD(XonoticPlayerModelSelector, draw, void(entity));
+       METHOD(XonoticPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector));
+       METHOD(XonoticPlayerModelSelector, showNotify, void(entity));
+       ATTRIB(XonoticPlayerModelSelector, currentModel, string);
+       ATTRIB(XonoticPlayerModelSelector, currentSkin, float, 0);
+       ATTRIB(XonoticPlayerModelSelector, currentModelImage, string);
+       ATTRIB(XonoticPlayerModelSelector, currentModelTitle, string);
+       ATTRIB(XonoticPlayerModelSelector, currentModelDescription, string);
+       METHOD(XonoticPlayerModelSelector, go, void(entity, float));
+       METHOD(XonoticPlayerModelSelector, destroy, void(entity));
+       ATTRIB(XonoticPlayerModelSelector, origin, vector, '0 0 0');
+       ATTRIB(XonoticPlayerModelSelector, size, vector, '0 0 0');
+       ATTRIB(XonoticPlayerModelSelector, realFontSize, vector, '0 0 0');
+       ATTRIB(XonoticPlayerModelSelector, fontSize, float, SKINFONTSIZE_NORMAL);
+       ATTRIB(XonoticPlayerModelSelector, titleFontSize, float, SKINFONTSIZE_TITLE);
+       ATTRIB(XonoticPlayerModelSelector, bufModels, float, -1);
+       ATTRIB(XonoticPlayerModelSelector, numModels, float, -1);
+       ATTRIB(XonoticPlayerModelSelector, idxModels, float, -1);
+ENDCLASS(XonoticPlayerModelSelector)
+entity makeXonoticPlayerModelSelector();
+void PlayerModelSelector_Next_Click(entity btn, entity me);
+void PlayerModelSelector_Prev_Click(entity btn, entity me);