n = tokenizebyseparator(data, "\n");
float i;
- string s;
-
+ string s;
+
string un_version = "";
string un_download = "";
string un_url = "";
string un_promoted = "";
string un_recommended = "";
string un_compatexpire = "";
-
+
for(i = 0; i < n; ++i)
{
s = substring(argv(i), 2, -1);
if(s == "") { continue; } // ignore empty lines
-
+
switch(substring(argv(i), 0, 1))
{
case "V":
}
}
}
-
+
if(un_emergency_pk3s != "")
{
_Nex_ExtResponseSystem_Packs = strzone(un_emergency_pk3s);
//GAMETYPE(MAPINFO_TYPE_INVASION) \
/* nothing */
-float GameType_GetID(float cnt)
+int GameType_GetID(int cnt)
{
- float i;
- i = 0;
+ int i = 0;
- #define GAMETYPE(id) { if(i++ == cnt) return id; }
+ #define GAMETYPE(id) { if (i++ == cnt) return id; }
GAMETYPES
#undef GAMETYPE
return 0;
}
-float GameType_GetCount()
+int GameType_GetCount()
{
- float i;
- i = 0;
+ int i = 0;
#define GAMETYPE(id) ++i;
GAMETYPES
return i;
}
-string GameType_GetName(float cnt)
+string GameType_GetName(int cnt)
{
- float i = GameType_GetID(cnt);
+ int i = GameType_GetID(cnt);
if(i)
return MapInfo_Type_ToText(i);
return "";
}
-string GameType_GetIcon(float cnt)
+string GameType_GetIcon(int cnt)
{
- float i = GameType_GetID(cnt);
+ int i = GameType_GetID(cnt);
if(i)
return strcat("gametype_", MapInfo_Type_ToString(i));
e.configureXonoticTextSliderValues(e);
}
+#define FADE_TIME 0.5
+#define MAX_ALPHA_INCREASE 0.1
+#define TRESHOLD_TIME 0.1
+float getHighlightAlpha(float baseAlpha, float highlightedTime)
+{
+ float alphaIncrease;
+ if (time - highlightedTime - TRESHOLD_TIME < FADE_TIME)
+ {
+ alphaIncrease = max(0, (time - highlightedTime - TRESHOLD_TIME) / FADE_TIME);
+ alphaIncrease = (1 - alphaIncrease) * MAX_ALPHA_INCREASE;
+ }
+ else
+ alphaIncrease = 0;
+ return baseAlpha + alphaIncrease;
+}
+
void CheckSendCvars(entity me, string cvarnamestring)
{
if(me.sendCvars)