return (GL_CheckExtension("GL_EXT_texture_compression_s3tc") && GL_CheckExtension("GL_ARB_texture_compression"));
}
-float tooltipdb;
void loadTooltips()
{
tooltipdb = db_load(language_filename("tooltips.db"));
.string cvarNames_Multi;
.void(entity me) saveCvars_Multi;
+string getCvarsMulti(entity me)
+{
+ if (me.cvarNames_Multi)
+ return me.cvarNames_Multi;
+ return string_null;
+}
void saveCvarsMulti(entity me)
{
float n, i;
}
_Nex_ExtResponseSystem_UpdateTo = strzone(_Nex_ExtResponseSystem_UpdateTo);
+
+ if(n >= 4)
+ {
+ _Nex_ExtResponseSystem_BannedServers = strzone(argv(3));
+ _Nex_ExtResponseSystem_BannedServersNeedsRefresh = 1;
+ }
}
}
// note: include only those that should be in the menu!
#define GAMETYPES \
- GAMETYPE(MAPINFO_TYPE_ARENA, _("Arena")) \
- GAMETYPE(MAPINFO_TYPE_ASSAULT, _("Assault")) \
- GAMETYPE(MAPINFO_TYPE_CTF, _("Capture The Flag")) \
- GAMETYPE(MAPINFO_TYPE_CA, _("Clan Arena")) \
- GAMETYPE(MAPINFO_TYPE_DEATHMATCH, _("Deathmatch")) \
- GAMETYPE(MAPINFO_TYPE_DOMINATION, _("Domination")) \
- GAMETYPE(MAPINFO_TYPE_FREEZETAG, _("Freeze Tag")) \
- GAMETYPE(MAPINFO_TYPE_KEEPAWAY, _("Keepaway")) \
- GAMETYPE(MAPINFO_TYPE_KEYHUNT, _("Key Hunt")) \
- GAMETYPE(MAPINFO_TYPE_LMS, _("Last Man Standing")) \
- GAMETYPE(MAPINFO_TYPE_NEXBALL, _("Nexball")) \
- GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, _("Onslaught")) \
- GAMETYPE(MAPINFO_TYPE_RACE, _("Race")) \
- GAMETYPE(MAPINFO_TYPE_CTS, _("Race CTS")) \
- GAMETYPE(MAPINFO_TYPE_RUNEMATCH, _("Runematch")) \
- GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, _("Team Deathmatch")) \
+ GAMETYPE(MAPINFO_TYPE_ARENA) \
+ GAMETYPE(MAPINFO_TYPE_ASSAULT) \
+ GAMETYPE(MAPINFO_TYPE_CTF) \
+ GAMETYPE(MAPINFO_TYPE_CA) \
+ GAMETYPE(MAPINFO_TYPE_DEATHMATCH) \
+ GAMETYPE(MAPINFO_TYPE_DOMINATION) \
+ GAMETYPE(MAPINFO_TYPE_FREEZETAG) \
+ GAMETYPE(MAPINFO_TYPE_KEEPAWAY) \
+ GAMETYPE(MAPINFO_TYPE_KEYHUNT) \
+ GAMETYPE(MAPINFO_TYPE_LMS) \
+ GAMETYPE(MAPINFO_TYPE_NEXBALL) \
+ GAMETYPE(MAPINFO_TYPE_ONSLAUGHT) \
+ GAMETYPE(MAPINFO_TYPE_RACE) \
+ GAMETYPE(MAPINFO_TYPE_CTS) \
+ GAMETYPE(MAPINFO_TYPE_RUNEMATCH) \
+ GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH) \
/* nothing */
float GameType_GetID(float cnt)
{
float i;
i = 0;
-#define GAMETYPE(id,name) if(i++ == cnt) return id;
+
+ #define GAMETYPE(id) if(i++ == cnt) return id;
GAMETYPES
-#undef GAMETYPE
+ #undef GAMETYPE
+
return 0;
}
-string GameType_GetName(float cnt)
-{
- float i;
- i = 0;
-#define GAMETYPE(id,name) if(i++ == cnt) return name;
- GAMETYPES
-#undef GAMETYPE
- return _("@!#%'n Tuba Throwing");
-}
+
float GameType_GetCount()
{
float i;
i = 0;
-#define GAMETYPE(id,name) ++i;
+
+ #define GAMETYPE(id) ++i;
GAMETYPES
-#undef GAMETYPE
+ #undef GAMETYPE
+
return i;
}
+string GameType_GetName(float cnt)
+{
+ float i = GameType_GetID(cnt);
+
+ if(i)
+ return MapInfo_Type_ToText(i);
+
+ return "";
+}
+
+string GameType_GetIcon(float cnt)
+{
+ float i = GameType_GetID(cnt);
+
+ if(i)
+ return strcat("gametype_", MapInfo_Type_ToString(i));
+
+ return "";
+}
+
+string GameType_GetTeams(float cnt)
+{
+ float i = GameType_GetID(cnt);
+ string s = _MapInfo_GetDefaultEx(i);
+
+ if(i)
+ {
+ if(strstrofs(s, "teams", 0) >= 0)
+ return _("teamplay");
+ else
+ return _("free for all");
+ }
+
+ return _("tuba for all");
+}
+
void dialog_hudpanel_common_notoggle(entity me, string panelname)
{
float i;