void loadAllCvars(entity root);
void makeMulti(entity me, string otherCvars);
+string getCvarsMulti(entity me);
void makeCallback(entity me, entity cbent, void(entity, entity) cbfunc);
void setDependent(entity e, string theCvarName, float theCvarMin, float theCvarMax);
string resolvemod(string m);
-float URI_GET_DISCARD = 0;
-
-float URI_GET_UPDATENOTIFICATION = 1;
void UpdateNotification_URI_Get_Callback(float id, float status, string data);
-float URI_GET_CURL = 2;
-float URI_GET_CURL_END = 9;
-void Curl_URI_Get_Callback(float id, float status, string data);
-
void URI_Get_Callback(float id, float status, string data);
// game type list box stuff (does not NEED to contain all game types, other
// types stay available via console)
float GameType_GetID(float cnt);
string GameType_GetName(float cnt);
+string GameType_GetIcon(float cnt);
+//string GameType_GetTeams(float cnt);
float GameType_GetCount();
void dialog_hudpanel_common_notoggle(entity me, string panelname);
me.TR(me); \
me.TD(me, 1, 4, e = makeXonoticCheckBox(0, strzone(strcat("hud_panel_", panelname)), _("Enable panel"))); \
DIALOG_HUDPANEL_COMMON_NOTOGGLE()
+
+string _Nex_ExtResponseSystem_BannedServers;
+float _Nex_ExtResponseSystem_BannedServersNeedsRefresh;