]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/arena.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / arena.qc
index a51da69ff041b1afc9051f69b789692ef2f58c7e..bb52a4ae25505d7ba4ec9de4914ecae2fa6299f8 100644 (file)
@@ -47,7 +47,7 @@ void reset_map(float dorespawn)
        race_ReadyRestart();
 
        for(self = world; (self = nextent(self)); )
-       if(clienttype(self) == CLIENTTYPE_NOTACLIENT && self.items != IT_STRENGTH && self.items != IT_INVINCIBLE) // don't respawn strength or shield, that will only lead to them spawning very early each match
+       if(clienttype(self) == CLIENTTYPE_NOTACLIENT)
        {
                if(self.reset)
                {
@@ -256,10 +256,7 @@ void Arena_Warmup()
                        FOR_EACH_CLIENT(e)
                        {
                                if(e.spawned && e.classname == "player")
-                                       e.movetype = MOVETYPE_NONE;
-                               e.velocity = '0 0 0';
-                               e.avelocity = '0 0 0';
-                               e.movement = '0 0 0';
+                                       e.player_blocked = 1;
                        }
                }
        }
@@ -278,10 +275,10 @@ void Arena_Warmup()
                }
 
                if(g_arena) {
-                       FOR_EACH_PLAYER(e)
+                       FOR_EACH_CLIENT(e)
                        {
-                               if(e.health > 0 && e.movetype == MOVETYPE_NONE)
-                                       e.movetype = MOVETYPE_WALK;
+                               if(e.player_blocked)
+                                       e.player_blocked = 0;
                        }
                }
        }
@@ -296,22 +293,22 @@ void count_players()
        // count amount of players in each team
        total_players = red_players = blue_players = yellow_players = pink_players = 0;
        FOR_EACH_PLAYER(self) {
-               if (self.team == COLOR_TEAM1)
+               if (self.team == FL_TEAM_1)
                {
                        red_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM2)
+               else if (self.team == FL_TEAM_2)
                {
                        blue_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM3)
+               else if (self.team == FL_TEAM_3)
                {
                        yellow_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM4)
+               else if (self.team == FL_TEAM_4)
                {
                        pink_players += 1;
                        total_players += 1;
@@ -325,12 +322,12 @@ void count_alive_players()
        if(g_ca)
        {
                FOR_EACH_PLAYER(self) {
-                       if (self.team == COLOR_TEAM1 && self.health >= 1)
+                       if (self.team == FL_TEAM_1 && self.health >= 1)
                        {
                                redalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM2 && self.health >= 1)
+                       else if (self.team == FL_TEAM_2 && self.health >= 1)
                        {
                                bluealive += 1;
                                totalalive += 1;
@@ -345,22 +342,22 @@ void count_alive_players()
        {
                // count amount of alive players in each team
                FOR_EACH_PLAYER(self) {
-                       if (self.team == COLOR_TEAM1 && self.freezetag_frozen == 0 && self.health >= 1)
+                       if (self.team == FL_TEAM_1 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                redalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM2 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == FL_TEAM_2 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                bluealive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM3 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == FL_TEAM_3 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                yellowalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM4 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == FL_TEAM_4 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                pinkalive += 1;
                                totalalive += 1;
@@ -385,7 +382,7 @@ void count_alive_players()
  */
 void Spawnqueue_Check()
 {
-       if(warmup == 0 && g_ca)
+       if(warmup == 0 && g_ca && !inWarmupStage)
        {
                if(red_players || blue_players)
                        reset_map(TRUE);
@@ -403,12 +400,12 @@ void Spawnqueue_Check()
                                if(redalive) {
                                        play2all("ctf/red_capture.wav");
                                        FOR_EACH_CLIENT(self) centerprint(self, "^1RED ^7team wins the round");
-                                       TeamScore_AddToTeam(COLOR_TEAM1, ST_SCORE, +1);
+                                       TeamScore_AddToTeam(FL_TEAM_1, ST_SCORE, +1);
                                }
                                else if(bluealive) {
                                        play2all("ctf/blue_capture.wav");
                                        FOR_EACH_CLIENT(self) centerprint(self, "^4BLUE ^7team wins the round");
-                                       TeamScore_AddToTeam(COLOR_TEAM2, ST_SCORE, +1);
+                                       TeamScore_AddToTeam(FL_TEAM_2, ST_SCORE, +1);
                                }
                                else
                                        FOR_EACH_CLIENT(self) centerprint(self, "^7Round tied");