FOR_EACH_CLIENT(e)
{
if(e.spawned && e.classname == "player")
- e.movetype = MOVETYPE_NONE;
- e.velocity = '0 0 0';
- e.avelocity = '0 0 0';
- e.movement = '0 0 0';
+ e.blocked = 1;
}
}
}
}
if(g_arena) {
- FOR_EACH_PLAYER(e)
+ FOR_EACH_CLIENT(e)
{
- if(e.health > 0 && e.movetype == MOVETYPE_NONE)
- e.movetype = MOVETYPE_WALK;
+ if(e.blocked)
+ e.blocked = 0;
}
}
}