]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/attic/vehicles/network.qc
Delete the "attic" folder-- we have git history for a reason, no need for
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / attic / vehicles / network.qc
diff --git a/qcsrc/server/attic/vehicles/network.qc b/qcsrc/server/attic/vehicles/network.qc
deleted file mode 100644 (file)
index 688aa7c..0000000
+++ /dev/null
@@ -1,237 +0,0 @@
-#ifdef VEHICLES_CSQC
-// SendFlags
-float VSF_SETUP       = 1;          /// Send vehicle type etc
-float VSF_ORIGIN      = 2;          /// Send location
-float VSF_MOVEMENT    = 4;          /// Send movement update (and angles)
-float VSF_AVEL        = 8;          /// Send Angular velocity
-float VSF_STATS       = 16;         /// Send ammo, health etc
-float VSF_EXTRA       = 32;         /// Send additional data (turret rotations etc). Handeld per vehicle type.
-float VSF_ANIMINFO    = 64;         /// Animation info
-float VSF_FULL_UPDATE = 16777215;    /// Send everything
-
-float VSX_FAR   = 1;
-float VSX_OWNER = 2;
-float VSX_GUN1  = 4;
-float VSX_GUN2  = 8;
-
-#ifdef SVQC
-#define VSX_FARDISTANCE 2000
-float send_vehile(entity to, float sf)
-{
-       float dist, xf;
-
-    var void WriteFunc(float, float);
-
-    dist = vlen(self.origin - to.origin);
-    if(to == self.owner)
-        xf |= VSX_OWNER;
-    else if(dist > VSX_FARDISTANCE)
-        xf |= VSX_FAR;
-
-       // Always send a movement and origin to owner
-       if(to == self.owner)
-           sf |= VSF_ORIGIN | VSF_MOVEMENT;
-
-       WriteByte(MSG_ENTITY, ENT_CLIENT_VEHICLE);
-
-       // We need to know client-side what was sent
-       WriteByte(MSG_ENTITY, sf);
-       WriteByte(MSG_ENTITY, xf);
-
-       if(sf & VSF_SETUP)
-       {
-        WriteByte(MSG_ENTITY,  self.hud);        //vehicle type = hud
-        WriteByte(MSG_ENTITY,  self.team);
-        WriteShort(MSG_ENTITY, self.colormap);
-        WriteShort(MSG_ENTITY, self.vehicle_flags);
-       }
-
-    if(sf & VSF_ORIGIN)
-    {
-        WriteFunc = ((xf & VSX_FAR) ? WriteShort : WriteCoord);
-        WriteFunc(MSG_ENTITY, self.origin_x);
-        WriteFunc(MSG_ENTITY, self.origin_y);
-        WriteFunc(MSG_ENTITY, self.origin_z);
-    }
-
-    if(sf & VSF_MOVEMENT)
-    {
-        WriteFunc = ((xf & VSX_FAR) ? WriteShort : WriteCoord);
-        WriteFunc(MSG_ENTITY, self.velocity_x);
-        WriteFunc(MSG_ENTITY, self.velocity_y);
-        WriteFunc(MSG_ENTITY, self.velocity_z);
-
-        WriteFunc = ((xf & VSX_FAR) ? WriteShort : WriteAngle);
-        WriteFunc(MSG_ENTITY, self.angles_x);
-        WriteFunc(MSG_ENTITY, self.angles_y);
-        WriteFunc(MSG_ENTITY, self.angles_z);
-    }
-
-    if(sf & VSF_AVEL)
-    {
-        WriteFunc = ((xf & VSX_FAR) ? WriteShort : WriteCoord);
-        WriteFunc(MSG_ENTITY, self.avelocity_x);
-        WriteFunc(MSG_ENTITY, self.avelocity_y);
-        WriteFunc(MSG_ENTITY, self.avelocity_z);
-    }
-
-    if(sf & VSF_STATS)
-    {
-        WriteByte(MSG_ENTITY, self.vehicle_health);
-        if(xf & VSX_OWNER)
-        {
-            WriteByte(MSG_ENTITY, self.vehicle_shield);
-            WriteByte(MSG_ENTITY, self.vehicle_energy);
-
-            WriteByte(MSG_ENTITY, self.vehicle_ammo1);
-            WriteByte(MSG_ENTITY, self.vehicle_reload1);
-
-            WriteByte(MSG_ENTITY, self.vehicle_ammo2);
-            WriteByte(MSG_ENTITY, self.vehicle_reload2);
-
-        }
-    }
-
-    if(sf & VSF_EXTRA)
-        self.vehile_send_exta(to, sf);
-
-    return TRUE;
-}
-
-void net_link_vehile()
-{
-    self.SendFlags = 0xFFFFFF;
-    Net_LinkEntity(self, FALSE, 0, send_vehile);
-}
-#endif // SVQC
-
-#ifdef CSQC
-void vehicle_spiderbot_assemble()
-{
-
-}
-
-void vehicle_raptor_assemble()
-{
-
-}
-
-void vehicle_bumblebee_assemble()
-{
-
-}
-
-.float lastupdate;
-void read_vehicle(float bIsNew)
-{
-    float sf, xf;
-    var float ReadFunc();
-
-    sf = ReadByte();
-    xf = ReadByte();
-
-    if(xf & VSX_OWNER)
-        vehicle = self;
-
-       if(sf & VSF_SETUP)
-       {
-        self.vehicle_hud   = ReadByte();
-        self.team          = ReadByte();
-        self.colormap      = ReadShort();
-        self.vehicle_flags = ReadShort();
-
-        switch(self.vehicle_hud)
-        {
-            case HUD_WAKIZASHI:
-                vehicle_racer_assemble();
-                break;
-            case HUD_SPIDERBOT:
-                vehicle_spiderbot_assemble();
-                break;
-            case HUD_RAPTOR:
-                vehicle_raptor_assemble();
-                break;
-            case HUD_BUMBLEBEE:
-                vehicle_bumblebee_assemble();
-                break;
-            default:
-                break;
-        }
-       }
-
-       if(self.vehicle_hud == HUD_WAKIZASHI && xf & VSX_OWNER)
-       {
-
-        vehicle_hudmodel.owner  = self;
-       }
-
-    //if(xf & VSX_FAR)
-    //    dprint("Client vehicle faaar set\n");
-
-    if(sf & VSF_ORIGIN)
-    {
-        ReadFunc = ((xf & VSX_FAR) ? ReadShort : ReadCoord);
-        self.origin_x = ReadFunc();
-        self.origin_y = ReadFunc();
-        self.origin_z = ReadFunc();
-
-        setorigin(self, self.origin);
-        //self.lastupdate = time;
-    }
-
-    if(sf & VSF_MOVEMENT)
-    {
-        ReadFunc = ((xf & VSX_FAR) ? ReadShort : ReadCoord);
-        self.velocity_x  = ReadFunc();
-        self.velocity_y  = ReadFunc();
-        self.velocity_z  = ReadFunc();
-
-        ReadFunc = ((sf & VSX_FAR) ? ReadShort : ReadAngle);
-        self.angles_x = ReadFunc();
-        self.angles_y = ReadFunc();
-        self.angles_z = ReadFunc();
-
-        //self.lastupdate = time;
-        // self.move_velocity  = self.velocity;
-        // self.move_angles    = self.angles;
-    }
-
-    if(sf & VSF_AVEL)
-    {
-        ReadFunc = ((xf & VSX_FAR) ? ReadShort : ReadCoord);
-        self.avelocity_x = ReadFunc();
-        self.avelocity_y = ReadFunc();
-        self.avelocity_z = ReadFunc();
-
-        // self.move_avelocity  = self.avelocity;
-    }
-
-    if(sf & VSF_STATS)
-    {
-        self.vehicle_health = ReadByte();
-        if(xf & VSX_OWNER)
-        {
-            self.vehicle_shield  = ReadByte();
-            self.vehicle_energy  = ReadByte();
-            self.vehicle_ammo1   = ReadByte();
-            self.vehicle_reload1 = ReadByte();
-            self.vehicle_ammo2   = ReadByte();
-            self.vehicle_reload2 = ReadByte();
-        }
-    }
-
-    if(sf & VSF_EXTRA)
-        self.vehile_read_exta(sf);
-
-}
-
-#endif // CSQC
-#else
-#ifdef CSQC
-.float lastupdate;
-void read_vehicle(float bIsNew)
-{
-
-}
-#endif
-#endif // VEHICLES_CSQC