]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/autocvars.qh
Merge remote branch 'origin/samual/uzianimtime'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / autocvars.qh
index 5051e44273fcd98ec9dd92e988b6f207d19e66f0..8ce09a3b66b68bebed0a3fab4ad43782e3902039 100644 (file)
@@ -109,6 +109,7 @@ float autocvar_g_balance_sniperrifle_secondary_damage;
 float autocvar_g_balance_sniperrifle_secondary_force;
 float autocvar_g_balance_sniperrifle_secondary_headshotaddeddamage;
 float autocvar_g_balance_sniperrifle_secondary_lifetime;
+float autocvar_g_balance_sniperrifle_secondary_reload;
 float autocvar_g_balance_sniperrifle_secondary_refire;
 float autocvar_g_balance_sniperrifle_secondary_speed;
 float autocvar_g_balance_sniperrifle_secondary_spread;
@@ -390,6 +391,7 @@ float autocvar_g_balance_laser_primary_damage;
 float autocvar_g_balance_laser_primary_delay;
 float autocvar_g_balance_laser_primary_edgedamage;
 float autocvar_g_balance_laser_primary_force;
+float autocvar_g_balance_laser_primary_force_other_scale;
 float autocvar_g_balance_laser_primary_force_velocitybias;
 float autocvar_g_balance_laser_primary_force_zscale;
 float autocvar_g_balance_laser_primary_lifetime;
@@ -402,6 +404,7 @@ float autocvar_g_balance_laser_secondary_animtime;
 float autocvar_g_balance_laser_secondary_damage;
 float autocvar_g_balance_laser_secondary_edgedamage;
 float autocvar_g_balance_laser_secondary_force;
+float autocvar_g_balance_laser_secondary_force_other_scale;
 float autocvar_g_balance_laser_secondary_force_velocitybias;
 float autocvar_g_balance_laser_secondary_force_zscale;
 float autocvar_g_balance_laser_secondary_lifetime;
@@ -727,6 +730,7 @@ float autocvar_g_freezetag_revive_clearspeed;
 float autocvar_g_freezetag_warmup;
 #define autocvar_g_friendlyfire cvar("g_friendlyfire")
 #define autocvar_g_friendlyfire_virtual cvar("g_friendlyfire_virtual")
+#define autocvar_g_friendlyfire_virtual_force cvar("g_friendlyfire_virtual_force")
 float autocvar_g_full_getstatus_responses;
 float autocvar_g_fullbrightitems;
 float autocvar_g_fullbrightplayers;