float autocvar_g_buffs_flight_gravity;
float autocvar_g_buffs_jump_height;
float autocvar_g_buffs_inferno_burntime_factor;
+float autocvar_g_buffs_inferno_burntime_min_time;
float autocvar_g_buffs_inferno_burntime_target_damage;
float autocvar_g_buffs_inferno_burntime_target_time;
float autocvar_g_buffs_inferno_damagemultiplier;