shotspeedupward *= W_WeaponSpeedFactor();
if (!shotspeed)
{
- LOG_TRACE("bot_aim: WARNING: weapon ", Weapons_from(self.weapon).m_name, " shotspeed is zero!\n");
+ LOG_TRACE("bot_aim: WARNING: weapon ", PS(self).m_weapon.m_name, " shotspeed is zero!\n");
shotspeed = 1000000;
}
if (!maxshottime)
{
- LOG_TRACE("bot_aim: WARNING: weapon ", Weapons_from(self.weapon).m_name, " maxshottime is zero!\n");
+ LOG_TRACE("bot_aim: WARNING: weapon ", PS(self).m_weapon.m_name, " maxshottime is zero!\n");
maxshottime = 1;
}
makevectors(self.v_angle);