bot_waypoint_queue_owner = world;
}
-void bot_clientconnect()
-{SELFPARAM();
- if (!IS_BOT_CLIENT(self))
- return;
+void bot_clientconnect(entity this)
+{
+ if (!IS_BOT_CLIENT(this)) return;
self.bot_preferredcolors = self.clientcolors;
self.bot_nextthink = time - random();
self.lag_func = bot_lagfunc;