]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/bot.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / bot.qc
index 351625bb555cef6c001bd02508161691158a9051..b2e20e776435478bf7454d3eadef79ce5e989e5f 100644 (file)
@@ -12,7 +12,7 @@
 
 entity bot_spawn()
 {
-       local entity oldself, bot;
+       entity oldself, bot;
        bot = spawnclient();
        if (bot)
        {
@@ -25,7 +25,7 @@ entity bot_spawn()
                self = oldself;
        }
        return bot;
-};
+}
 
 void bot_think()
 {
@@ -45,7 +45,7 @@ void bot_think()
 
        if (autocvar_g_campaign && !campaign_bots_may_start)
        {
-               self.nextthink = time + 0.5;
+               self.bot_nextthink = time + 0.5;
                return;
        }
 
@@ -85,7 +85,7 @@ void bot_think()
        {
                // block the bot during the countdown to game start
                self.movement = '0 0 0';
-               self.nextthink = game_starttime;
+               self.bot_nextthink = game_starttime;
                return;
        }
 
@@ -103,7 +103,7 @@ void bot_think()
 
        // now call the current bot AI (havocbot for example)
        self.bot_ai();
-};
+}
 
 void bot_setnameandstuff()
 {
@@ -128,20 +128,22 @@ void bot_setnameandstuff()
        file = fopen(autocvar_bot_config_file, FILE_READ);
 
        if(file < 0)
+       {
                print(strcat("Error: Can not open the bot configuration file '",autocvar_bot_config_file,"'\n"));
+               readfile = "";
+       }
        else
        {
                RandomSelection_Init();
-               for(;;)
+               while((readfile = fgets(file)))
                {
-                       readfile = fgets(file);
-                       if(!readfile)
-                               break;
                        if(substring(readfile, 0, 2) == "//")
                                continue;
                        if(substring(readfile, 0, 1) == "#")
                                continue;
                        tokens = tokenizebyseparator(readfile, "\t");
+                       if(tokens == 0)
+                               continue;
                        s = argv(0);
                        prio = 1;
                        FOR_EACH_CLIENT(p)
@@ -235,11 +237,11 @@ void bot_setnameandstuff()
 
        self.cvar_cl_accuracy_data_share = 1;  // share the bots weapon accuracy data with the world
        self.cvar_cl_accuracy_data_receive = 0;  // don't receive any weapon accuracy data
-};
+}
 
 void bot_custom_weapon_priority_setup()
 {
-       local float tokens, i, c, w;
+       float tokens, i, c, w;
 
        bot_custom_weapon = FALSE;
 
@@ -312,11 +314,11 @@ void bot_custom_weapon_priority_setup()
                bot_weapons_close[c] = -1;
 
        bot_custom_weapon = TRUE;
-};
+}
 
 void bot_endgame()
 {
-       local entity e;
+       entity e;
        //dprint("bot_endgame\n");
        e = bot_list;
        while (e)
@@ -325,12 +327,12 @@ void bot_endgame()
                e = e.nextbot;
        }
        // if dynamic waypoints are ever implemented, save them here
-};
+}
 
 void bot_relinkplayerlist()
 {
-       local entity e;
-       local entity prevbot;
+       entity e;
+       entity prevbot;
        player_count = 0;
        currentbots = 0;
        player_list = e = findchainflags(flags, FL_CLIENT);
@@ -357,12 +359,13 @@ void bot_relinkplayerlist()
        dprint(strcat("relink: ", ftos(currentbots), " bots seen.\n"));
        bot_strategytoken = bot_list;
        bot_strategytoken_taken = TRUE;
-};
+}
 
 void bot_clientdisconnect()
 {
        if (clienttype(self) != CLIENTTYPE_BOT)
                return;
+       bot_clearqueue(self);
        if(self.cleanname)
                strunzone(self.cleanname);
        if(self.netname_freeme)
@@ -375,7 +378,8 @@ void bot_clientdisconnect()
        self.netname_freeme = string_null;
        self.playermodel_freeme = string_null;
        self.playerskin_freeme = string_null;
-       remove(self.bot_cmd_current);
+       if(self.bot_cmd_current)
+               remove(self.bot_cmd_current);
        if(bot_waypoint_queue_owner==self)
                bot_waypoint_queue_owner = world;
 }
@@ -388,29 +392,29 @@ void bot_clientconnect()
        self.bot_nextthink = time - random();
        self.lag_func = bot_lagfunc;
        self.isbot = TRUE;
-       self.createdtime = self.nextthink;
+       self.createdtime = self.bot_nextthink;
 
        if(!self.bot_config_loaded) // This is needed so team overrider doesn't break between matches
                bot_setnameandstuff();
 
        if(self.bot_forced_team==1)
-               self.team = COLOR_TEAM1;
+               self.team = FL_TEAM_1;
        else if(self.bot_forced_team==2)
-               self.team = COLOR_TEAM2;
+               self.team = FL_TEAM_2;
        else if(self.bot_forced_team==3)
-               self.team = COLOR_TEAM3;
+               self.team = FL_TEAM_3;
        else if(self.bot_forced_team==4)
-               self.team = COLOR_TEAM4;
+               self.team = FL_TEAM_4;
        else
                JoinBestTeam(self, FALSE, TRUE);
 
        havocbot_setupbot();
-};
+}
 
 void bot_removefromlargestteam()
 {
-       local float besttime, bestcount, thiscount;
-       local entity best, head;
+       float besttime, bestcount, thiscount;
+       entity best, head;
        CheckAllowedTeams(world);
        GetTeamCounts(world);
        head = findchainfloat(isbot, TRUE);
@@ -421,13 +425,13 @@ void bot_removefromlargestteam()
        bestcount = 0;
        while (head)
        {
-               if(head.team == COLOR_TEAM1)
+               if(head.team == FL_TEAM_1)
                        thiscount = c1;
-               else if(head.team == COLOR_TEAM2)
+               else if(head.team == FL_TEAM_2)
                        thiscount = c2;
-               else if(head.team == COLOR_TEAM3)
+               else if(head.team == FL_TEAM_3)
                        thiscount = c3;
-               else if(head.team == COLOR_TEAM4)
+               else if(head.team == FL_TEAM_4)
                        thiscount = c4;
                else
                        thiscount = 0;
@@ -446,12 +450,12 @@ void bot_removefromlargestteam()
        }
        currentbots = currentbots - 1;
        dropclient(best);
-};
+}
 
 void bot_removenewest()
 {
-       local float besttime;
-       local entity best, head;
+       float besttime;
+       entity best, head;
 
        if(teamplay)
        {
@@ -475,7 +479,7 @@ void bot_removenewest()
        }
        currentbots = currentbots - 1;
        dropclient(best);
-};
+}
 
 void autoskill(float factor)
 {
@@ -537,28 +541,10 @@ void bot_calculate_stepheightvec(void)
                // 0.75 factor is for safety to make the jumps easy
 }
 
-void bot_serverframe()
+float bot_fixcount()
 {
-       float realplayers, bots, activerealplayers;
        entity head;
-
-       if (intermission_running)
-               return;
-
-       if (time < 2)
-               return;
-
-       bot_calculate_stepheightvec();
-       bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
-
-       if(time > autoskill_nextthink)
-       {
-               float a;
-               a = autocvar_skill_auto;
-               if(a)
-                       autoskill(a);
-               autoskill_nextthink = time + 5;
-       }
+       float realplayers, bots, activerealplayers;
 
        activerealplayers = 0;
        realplayers = 0;
@@ -597,8 +583,6 @@ void bot_serverframe()
                bots = 0;
        }
 
-       bot_ignore_bots = autocvar_bot_ignore_bots;
-
        // only add one bot per frame to avoid utter chaos
        if(time > botframe_nextthink)
        {
@@ -608,21 +592,51 @@ void bot_serverframe()
                        if (bot_spawn() == world)
                        {
                                bprint("Can not add bot, server full.\n");
-                               botframe_nextthink = time + 10;
-                               break;
+                               return FALSE;
                        }
                }
                while (currentbots > bots)
                        bot_removenewest();
        }
 
+       return TRUE;
+}
+
+void bot_serverframe()
+{
+       if (intermission_running)
+               return;
+
+       if (time < 2)
+               return;
+
+       bot_calculate_stepheightvec();
+       bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
+
+       if(time > autoskill_nextthink)
+       {
+               float a;
+               a = autocvar_skill_auto;
+               if(a)
+                       autoskill(a);
+               autoskill_nextthink = time + 5;
+       }
+
+       if(time > botframe_nextthink)
+       {
+               if(!bot_fixcount())
+                       botframe_nextthink = time + 10;
+       }
+
+       bot_ignore_bots = autocvar_bot_ignore_bots;
+
        if(botframe_spawnedwaypoints)
        {
                if(autocvar_waypoint_benchmark)
                        localcmd("quit\n");
        }
 
-       if (currentbots > 0 || autocvar_g_waypointeditor)
+       if (currentbots > 0 || autocvar_g_waypointeditor || autocvar_g_waypointeditor_auto)
        if (botframe_spawnedwaypoints)
        {
                if(botframe_cachedwaypointlinks)
@@ -633,7 +647,7 @@ void bot_serverframe()
                else
                {
                        // TODO: Make this check cleaner
-                       local entity wp = findchain(classname, "waypoint");
+                       entity wp = findchain(classname, "waypoint");
                        if(time - wp.nextthink > 10)
                                waypoint_save_links();
                }
@@ -662,7 +676,7 @@ void bot_serverframe()
 
                if (botframe_nextdangertime < time)
                {
-                       local float interval;
+                       float interval;
                        interval = autocvar_bot_ai_dangerdetectioninterval;
                        if (botframe_nextdangertime < time - interval * 1.5)
                                botframe_nextdangertime = time;
@@ -674,10 +688,13 @@ void bot_serverframe()
        if (autocvar_g_waypointeditor)
                botframe_showwaypointlinks();
 
+       if (autocvar_g_waypointeditor_auto)
+               botframe_autowaypoints();
+
        if(time > bot_cvar_nextthink)
        {
                if(currentbots>0)
                        bot_custom_weapon_priority_setup();
                bot_cvar_nextthink = time + 5;
        }
-};
+}