if (!IS_PLAYER(this) || (autocvar_g_campaign && !campaign_bots_may_start))
{
- this.movement = '0 0 0';
+ CS(this).movement = '0 0 0';
this.bot_nextthink = time + 0.5;
return;
}
if (time < game_starttime)
{
// block the bot during the countdown to game start
- this.movement = '0 0 0';
+ CS(this).movement = '0 0 0';
this.bot_nextthink = game_starttime;
return;
}
// if dead, just wait until we can respawn
if (IS_DEAD(this))
{
- this.movement = '0 0 0';
+ CS(this).movement = '0 0 0';
if (this.deadflag == DEAD_DEAD)
{
PHYS_INPUT_BUTTON_JUMP(this) = true; // press jump to respawn