#pragma once
float autocvar_bot_ai_aimskill_blendrate;
+int autocvar_bot_ai_aimskill_firetolerance;
float autocvar_bot_ai_aimskill_firetolerance_distdegrees;
float autocvar_bot_ai_aimskill_firetolerance_maxdegrees;
float autocvar_bot_ai_aimskill_firetolerance_mindegrees;
bool autocvar_bot_debug_tracewalk;
bool autocvar_bot_debug_goalstack;
bool autocvar_bot_wander_enable;
+bool autocvar_bot_typefrag;
bool autocvar_g_debug_bot_commands;
int autocvar_g_waypointeditor_auto;
float autocvar_skill_auto;