wp.model = "";
}
-// create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
-// them back to it as well
-// (suitable for spawnfunc_waypoint editor)
entity waypoint_spawn(vector m1, vector m2, float f)
{
if(!(f & (WAYPOINTFLAG_PERSONAL | WAYPOINTFLAG_GENERATED)) && m1 == m2)