}
}
- if(teams_matter)
+ if(teamplay)
{
discard = FALSE;
{
local entity head;
local float t, noteam, distance;
- noteam = ((self.team == 0) || !teams_matter); // fteqcc sucks
+ noteam = ((self.team == 0) || !teamplay); // fteqcc sucks
if (autocvar_bot_nofire)
return;