// if we get here, player is not allowed to cheat. Log it.
if(i)
- bprintf("Player %s^7 tried to use cheat 'impulse %d'\n", playername(this, false), i);
+ bprintf("Player %s^7 tried to use cheat 'impulse %d'\n", playername(this.netname, this.team, false), i);
else if(argc)
- bprintf("Player %s^7 tried to use cheat '%s'\n", playername(this, false), argv(0));
+ bprintf("Player %s^7 tried to use cheat '%s'\n", playername(this.netname, this.team, false), argv(0));
else if(fr)
- bprintf("Player %s^7 tried to use cheat frame %d\n", playername(this, false), fr);
+ bprintf("Player %s^7 tried to use cheat frame %d\n", playername(this.netname, this.team, false), fr);
else
- bprintf("Player %s^7 tried to use an unknown cheat\n", playername(this, false));
+ bprintf("Player %s^7 tried to use an unknown cheat\n", playername(this.netname, this.team, false));
return 0;
}