RandomSelection_Init();
FOR_EACH_PLAYER(e)
if(e.deadflag == DEAD_NO)
- if(IsDifferentTeam(e, self))
+ if(DIFF_TEAM(e, self))
RandomSelection_Add(e, 0, string_null, 1, 1);
if(RandomSelection_chosen_ent)
e = RandomSelection_chosen_ent;
drag = TRUE;
break;
case 2: // owner and team mates can grab
- if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
+ if(SAME_TEAM(trace_ent.owner, self) || SAME_TEAM(trace_ent.realowner, self) || trace_ent.team == self.team)
drag = TRUE;
break;
case 3: // anyone can grab