.float cheatcount;
void CheatInit();
void CheatShutdown();
-float CheatImpulse(int imp);
-float CheatCommand(float argc);
-float CheatFrame();
+float CheatImpulse(entity this, int imp);
+float CheatCommand(entity this, int argc);
+float CheatFrame(entity this);
const float CHRAME_DRAG = 8;