self.playerid = (playerid_last = playerid_last + 1);
+ if(clienttype(self) == CLIENTTYPE_BOT)
+ PlayerStats_AddPlayer(self);
+
if(autocvar_sv_eventlog)
GameLogEcho(strcat(":join:", ftos(self.playerid), ":", ftos(num_for_edict(self)), ":", ((clienttype(self) == CLIENTTYPE_REAL) ? self.netaddress : "bot"), ":", self.netname));