]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 5972c06f5bade95ae7988143e2b43c2d3292d3b7..6fb67b4f084dd36895993faf4ba1c73f0748e014 100644 (file)
@@ -7,9 +7,9 @@ void send_CSQC_teamnagger() {
 }
 
 void Announce(string snd) {
-       WriteByte(MSG_ALL, SVC_TEMPENTITY);
-       WriteByte(MSG_ALL, TE_CSQC_ANNOUNCE);
-       WriteString(MSG_ALL, snd);
+       WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
+       WriteByte(MSG_BROADCAST, TE_CSQC_ANNOUNCE);
+       WriteString(MSG_BROADCAST, snd);
 }
 
 void AnnounceTo(entity e, string snd) {
@@ -415,10 +415,7 @@ void PutObserverInServer (void)
        }
 
        if(self.vehicle)
-           vehicles_exit(VHEF_RELESE);
-
-       if(self.flagcarried)
-               DropFlag(self.flagcarried, world, world);
+               vehicles_exit(VHEF_RELESE);         
 
        WaypointSprite_PlayerDead();
 
@@ -448,6 +445,7 @@ void PutObserverInServer (void)
        
        self.classname = "observer";
        self.iscreature = FALSE;
+       self.teleportable = TELEPORT_SIMPLE;
        self.damagedbycontents = FALSE;
        self.health = -666;
        self.takedamage = DAMAGE_NO;
@@ -473,7 +471,7 @@ void PutObserverInServer (void)
        self.superweapons_finished = 0;
        self.pushltime = 0;
        self.istypefrag = 0;
-       self.think = SUB_Null;
+       self.think = func_null;
        self.nextthink = 0;
        self.hook_time = 0;
        self.runes = 0;
@@ -556,7 +554,7 @@ void FixPlayermodel()
                if(teamplay)
                {
                        string s;
-                       s = Team_ColorNameLowerCase(self.team);
+                       s = Team_ColorName_Lower(self.team);
                        if(s != "neutral")
                        {
                                defaultmodel = cvar_string(strcat("sv_defaultplayermodel_", s));
@@ -641,7 +639,6 @@ PutClientInServer
 Called when a client spawns in the server
 =============
 */
-//void() ctf_playerchanged;
 
 void PutClientInServer (void)
 {
@@ -698,6 +695,7 @@ void PutClientInServer (void)
                self.classname = "player";
                self.wasplayer = TRUE;
                self.iscreature = TRUE;
+               self.teleportable = TELEPORT_NORMAL;
                self.damagedbycontents = TRUE;
                self.movetype = MOVETYPE_WALK;
                self.solid = SOLID_SLIDEBOX;
@@ -789,7 +787,7 @@ void PutClientInServer (void)
                self.invincible_finished = 0;
                self.pushltime = 0;
                // players have no think function
-               self.think = SUB_Null;
+               self.think = func_null;
                self.nextthink = 0;
                self.hook_time = 0;
                self.dmg_team = 0;
@@ -925,9 +923,6 @@ void PutClientInServer (void)
        } else if(self.classname == "observer") {
                PutObserverInServer ();
        }
-
-       //if(g_ctf)
-       //      ctf_playerchanged();
 }
 
 .float ebouncefactor, ebouncestop; // electro's values
@@ -1118,7 +1113,7 @@ void KillIndicator_Think()
                return;
        }
 
-       if (self.owner.alpha < 0)
+       if (self.owner.alpha < 0 && !self.owner.vehicle)
        {
                self.owner.killindicator = world;
                remove(self);
@@ -1246,10 +1241,10 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2
                }
                else
                {
-                       self.killindicator.colormod = TeamColor(targetteam);
+                       self.killindicator.colormod = Team_ColorRGB(targetteam);
                        if(clienttype(self) == CLIENTTYPE_REAL)
                        if(self.killindicator.cnt > 0)
-                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("Changing to ", ColoredTeamName(targetteam), " in %d seconds"), 1, self.killindicator.cnt);
+                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("^7Changing to ", Team_ColoredFullName(targetteam), "^7 in %d seconds"), 1, self.killindicator.cnt);
                }
        }
 
@@ -1291,7 +1286,7 @@ void FixClientCvars(entity e)
                stuffcmd(e, "cl_cmd settemp cl_movecliptokeyboard 2\n");
        if(autocvar_g_antilag == 3) // client side hitscan
                stuffcmd(e, "cl_cmd settemp cl_prydoncursor_notrace 0\n");
-       if(sv_gentle)
+       if(autocvar_sv_gentle)
                stuffcmd(e, "cl_cmd settemp cl_gentle 1\n");
        /*
         * we no longer need to stuff this. Remove this comment block if you feel
@@ -1340,8 +1335,6 @@ ClientConnect
 Called when a client connects to the server
 =============
 */
-//void ctf_clientconnect();
-string ColoredTeamName(float t);
 void DecodeLevelParms (void);
 //void dom_player_join_team(entity pl);
 void set_dom_state(entity e);
@@ -1361,7 +1354,7 @@ void ClientConnect (void)
        DecodeLevelParms();
 
 #ifdef WATERMARK
-       sprint(self, strcat("^4SVQC Build information: ^1", WATERMARK(), "\n"));
+       sprint(self, strcat("^4SVQC Build information: ^1", WATERMARK, "\n"));
 #endif
 
        self.classname = "player_joining";
@@ -1369,6 +1362,16 @@ void ClientConnect (void)
        self.flags = FL_CLIENT;
        self.version_nagtime = time + 10 + random() * 10;
 
+       if(self.netaddress == "local")
+       {
+               print("^3server is local!\n");
+
+               if(server_is_local)
+                       print("Multiple local clients???");
+               else
+                       server_is_local = TRUE;
+       }
+
        if(player_count<0)
        {
                dprint("BUG player count is lower than zero, this cannot happen!\n");
@@ -1397,30 +1400,30 @@ void ClientConnect (void)
                {
                        switch(autocvar_g_campaign_forceteam)
                        {
-                               case 1: self.team_forced = COLOR_TEAM1; break;
-                               case 2: self.team_forced = COLOR_TEAM2; break;
-                               case 3: self.team_forced = COLOR_TEAM3; break;
-                               case 4: self.team_forced = COLOR_TEAM4; break;
+                               case 1: self.team_forced = FL_TEAM_1; break;
+                               case 2: self.team_forced = FL_TEAM_2; break;
+                               case 3: self.team_forced = FL_TEAM_3; break;
+                               case 4: self.team_forced = FL_TEAM_4; break;
                                default: self.team_forced = 0;
                        }
                }
        }
        else if(PlayerInIDList(self, autocvar_g_forced_team_red))
-               self.team_forced = COLOR_TEAM1;
+               self.team_forced = FL_TEAM_1;
        else if(PlayerInIDList(self, autocvar_g_forced_team_blue))
-               self.team_forced = COLOR_TEAM2;
+               self.team_forced = FL_TEAM_2;
        else if(PlayerInIDList(self, autocvar_g_forced_team_yellow))
-               self.team_forced = COLOR_TEAM3;
+               self.team_forced = FL_TEAM_3;
        else if(PlayerInIDList(self, autocvar_g_forced_team_pink))
-               self.team_forced = COLOR_TEAM4;
+               self.team_forced = FL_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "red")
-               self.team_forced = COLOR_TEAM1;
+               self.team_forced = FL_TEAM_1;
        else if(autocvar_g_forced_team_otherwise == "blue")
-               self.team_forced = COLOR_TEAM2;
+               self.team_forced = FL_TEAM_2;
        else if(autocvar_g_forced_team_otherwise == "yellow")
-               self.team_forced = COLOR_TEAM3;
+               self.team_forced = FL_TEAM_3;
        else if(autocvar_g_forced_team_otherwise == "pink")
-               self.team_forced = COLOR_TEAM4;
+               self.team_forced = FL_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "spectate")
                self.team_forced = -1;
        else if(autocvar_g_forced_team_otherwise == "spectator")
@@ -1475,7 +1478,7 @@ void ClientConnect (void)
        bprint("^4", self.netname, "^4 connected");
 
        if(self.classname != "observer" && (g_domination || g_ctf))
-               bprint(" and joined the ", ColoredTeamName(self.team));
+               bprint(" and joined the ", Team_ColoredFullName(self.team));
 
        bprint("\n");
 
@@ -1512,10 +1515,6 @@ void ClientConnect (void)
                if(g_arena)
                        Spawnqueue_Insert(self);
        }
-       /*else if(g_ctf)
-       {
-               ctf_clientconnect();
-       }*/
 
        attach_entcs();
 
@@ -1548,8 +1547,6 @@ void ClientConnect (void)
        if(!sv_foginterval && world.fog != "")
                stuffcmd(self, strcat("\nfog ", world.fog, "\nr_fog_exp2 0\nr_drawfog 1\n"));
 
-       SoundEntity_Attach(self);
-
        if(autocvar_g_hitplots || strstrofs(strcat(" ", autocvar_g_hitplots_individuals, " "), strcat(" ", self.netaddress, " "), 0) >= 0)
        {
                self.hitplotfh = fopen(strcat("hits-", matchid, "-", self.netaddress, "-", ftos(self.playerid), ".plot"), FILE_WRITE);
@@ -1597,6 +1594,8 @@ void ClientConnect (void)
         return;
         
     sv_notice_join();
+    
+    MUTATOR_CALLHOOK(ClientConnect);
 }
 /*
 =============
@@ -1643,16 +1642,12 @@ void ClientDisconnect (void)
        bprint ("^4",self.netname);
        bprint ("^4 disconnected\n");
 
-       SoundEntity_Detach(self);
-
        DropAllRunes(self);
        MUTATOR_CALLHOOK(ClientDisconnect);
 
        Portal_ClearAll(self);
 
        RemoveGrapplingHook(self);
-       if(self.flagcarried)
-               DropFlag(self.flagcarried, world, world);
 
        // Here, everything has been done that requires this player to be a client.
 
@@ -1792,15 +1787,9 @@ void player_powerups (void)
        olditems = self.items;
 
        if((self.items & IT_USING_JETPACK) && !self.deadflag)
-       {
-               SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
                self.modelflags |= MF_ROCKET;
-       }
        else
-       {
-               SoundEntity_StopSound(self, CH_TRIGGER_SINGLE);
                self.modelflags &~= MF_ROCKET;
-       }
 
        self.effects &~= (EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_FLAME | EF_NODEPTHTEST);
 
@@ -2177,6 +2166,7 @@ void SpectateCopy(entity spectatee) {
        self.dmg_inflictor = spectatee.dmg_inflictor;
        self.v_angle = spectatee.v_angle;
        self.angles = spectatee.v_angle;
+       self.stat_respawn_time = spectatee.stat_respawn_time;
        if(!self.BUTTON_USE)
                self.fixangle = TRUE;
        setorigin(self, spectatee.origin);
@@ -2250,8 +2240,13 @@ entity CA_SpectateNext(entity start) {
        return other;
 }
 
-float SpectateNext() {
-       other = find(self.enemy, classname, "player");
+float SpectateNext(entity _prefer) {
+       
+       if(_prefer)
+               other = _prefer;        
+       else
+               other = find(self.enemy, classname, "player");
+       
        if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer) {
                // CA and ca players when spectating enemies is forbidden
                other = CA_SpectateNext(other);
@@ -2465,7 +2460,7 @@ void ObserverThink()
                        self.flags |= FL_SPAWNING;
                } else if(self.BUTTON_ATCK && !self.version_mismatch) {
                        self.flags &~= FL_JUMPRELEASED;
-                       if(SpectateNext() == 1) {
+                       if(SpectateNext(world) == 1) {
                                self.classname = "spectator";
                        }
                } else {
@@ -2496,7 +2491,7 @@ void SpectatorThink()
                        self.flags |= FL_SPAWNING;
                } else if(self.BUTTON_ATCK) {
                        self.flags &~= FL_JUMPRELEASED;
-                       if(SpectateNext() == 1) {
+                       if(SpectateNext(world) == 1) {
                                self.classname = "spectator";
                        } else {
                                self.classname = "observer";
@@ -2528,7 +2523,6 @@ void SpectatorThink()
        self.flags |= FL_CLIENT | FL_NOTARGET;
 }
 
-float ctf_usekey();
 void PlayerUseKey()
 {
        if(self.classname != "player")
@@ -2541,9 +2535,6 @@ void PlayerUseKey()
        }
        
        // a use key was pressed; call handlers
-       if(ctf_usekey())
-               return;
-
        MUTATOR_CALLHOOK(PlayerUseKey);
 }
 
@@ -2557,7 +2548,6 @@ Called every frame for each client before the physics are run
 =============
 */
 .float usekeypressed;
-void() ctf_setstatus;
 void() nexball_setstatus;
 .float items_added;
 void PlayerPreThink (void)
@@ -2568,6 +2558,11 @@ void PlayerPreThink (void)
        self.stat_allow_oldnexbeam = autocvar_g_allow_oldnexbeam;
        self.stat_leadlimit = autocvar_leadlimit;
 
+       if(g_arena || (g_ca && !allowed_to_spawn))
+               self.stat_respawn_time = 0;
+       else
+               self.stat_respawn_time = self.respawn_time;
+
        if(frametime)
        {
                // physics frames: update anticheat stuff
@@ -2740,6 +2735,11 @@ void PlayerPreThink (void)
                                }
                                ShowRespawnCountdown();
                        }
+
+                       // if respawning, invert stat_respawn_time to indicate this, the client translates it
+                       if(self.deadflag == DEAD_RESPAWNING && self.stat_respawn_time > 0)
+                               self.stat_respawn_time *= -1;
+
                        return;
                }
                // FIXME from now on self.deadflag is always 0 (and self.health is never < 1)
@@ -2794,7 +2794,8 @@ void PlayerPreThink (void)
 
                self.prevorigin = self.origin;
 
-               if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack
+               if (!self.vehicle)
+               if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x && !self.freezetag_frozen) // prevent crouching if using melee attack
                {
                        if (!self.crouch)
                        {
@@ -2855,9 +2856,6 @@ void PlayerPreThink (void)
                if(frametime)
                        player_anim();
 
-               if(g_ctf)
-                       ctf_setstatus();
-
                if(g_nexball)
                        nexball_setstatus();
                
@@ -3034,10 +3032,6 @@ void PlayerPostThink (void)
                if (intermission_running)
                        return;         // intermission or finale
                GetPressedKeys();
-       } else if (self.classname == "observer") {
-               //do nothing
-       } else if (self.classname == "spectator") {
-               //do nothing
        }
        
 #ifdef TETRIS
@@ -3090,7 +3084,7 @@ void PlayerPostThink (void)
 
        if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
        {
-               if(!self.stored_netname)
+               if not(self.stored_netname)
                        self.stored_netname = strzone(uid2name(self.crypto_idfp));
                if(self.stored_netname != self.netname)
                {