]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
nex: more charging features:
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index fea11ec930d644bd47feadd9804851e1581f73df..cb2d2ed3dea2cecefbf54d40905f90ad30954dca 100644 (file)
@@ -2,15 +2,8 @@ void race_send_recordtime(float msg);
 void race_SendRankings(float pos, float prevpos, float del, float msg);
 
 void send_CSQC_teamnagger() {
-       WriteByte(0, SVC_TEMPENTITY);
-       WriteByte(0, TE_CSQC_TEAMNAGGER);
-}
-
-void send_CSQC_cr_maxbullets(entity e) {
-       msg_entity = e;
-       WriteByte(MSG_ONE, SVC_TEMPENTITY);
-       WriteByte(MSG_ONE, TE_CSQC_CR_MAXBULLETS);
-       WriteByte(MSG_ONE, autocvar_g_balance_campingrifle_magazinecapacity);
+       WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
+       WriteByte(MSG_BROADCAST, TE_CSQC_TEAMNAGGER);
 }
 
 void Announce(string snd) {
@@ -1112,8 +1105,9 @@ float ClientInit_SendEntity(entity to, float sf)
        WriteCoord(MSG_ENTITY, self.ebouncefactor); // g_balance_grenadelauncher_bouncefactor
        WriteCoord(MSG_ENTITY, self.ebouncestop); // g_balance_grenadelauncher_bouncestop
        WriteByte(MSG_ENTITY, autocvar_g_balance_nex_secondary); // client has to know if it should zoom or not
-       WriteByte(MSG_ENTITY, autocvar_g_balance_campingrifle_secondary); // client has to know if it should zoom or not
+       WriteByte(MSG_ENTITY, autocvar_g_balance_sniperrifle_secondary); // client has to know if it should zoom or not
        WriteByte(MSG_ENTITY, serverflags); // client has to know if it should zoom or not
+       WriteByte(MSG_ENTITY, autocvar_g_balance_sniperrifle_magazinecapacity); // rifle max bullets
        return TRUE;
 }
 
@@ -1741,8 +1735,6 @@ void ClientConnect (void)
        else if(autocvar_sv_teamnagger && !(autocvar_bot_vs_human && (c3==-1 && c4==-1)) && !g_ca) // teamnagger is currently bad for ca
                send_CSQC_teamnagger();
 
-       send_CSQC_cr_maxbullets(self);
-
        CheatInitClient();
 
        PlayerStats_AddPlayer(self);
@@ -2901,7 +2893,7 @@ void PlayerPreThink (void)
        }
 
        if(!zoomstate_set)
-               SetZoomState(self.BUTTON_ZOOM || (self.BUTTON_ATCK2 && self.weapon == WEP_NEX) || (self.BUTTON_ATCK2 && self.weapon == WEP_CAMPINGRIFLE && autocvar_g_balance_campingrifle_secondary == 0));
+               SetZoomState(self.BUTTON_ZOOM || (self.BUTTON_ATCK2 && self.weapon == WEP_NEX) || (self.BUTTON_ATCK2 && self.weapon == WEP_SNIPERRIFLE && autocvar_g_balance_sniperrifle_secondary == 0));
 
        float oldspectatee_status;
        oldspectatee_status = self.spectatee_status;