]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote-tracking branch 'origin/samual/keepaway'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 2e5c60118cc2154d30a21db59c509430690e688b..dbdaddded549e4d687f1ebb07a151eb5fdeec022 100644 (file)
@@ -1065,6 +1065,8 @@ void PutClientInServer (void)
                self.cnt = self.switchweapon;
                self.weapon = 0;
 
+        self.wish_reload = 0;
+
                if(!self.alivetime)
                        self.alivetime = time;
        } else if(self.classname == "observer" || (g_ca && !allowed_to_spawn)) {
@@ -1366,7 +1368,7 @@ void ClientKill (void)
        {
                // do nothing
        }
-    else if(g_freezetag && self.freezetag_frozen == 1)
+    else if(self.freezetag_frozen)
     {
         // do nothing
     }
@@ -2041,7 +2043,7 @@ void player_powerups (void)
                self.modelflags &~= MF_ROCKET;
        }
 
-       self.effects &~= (EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_FLAME | EF_NODEPTHTEST);
+       self.effects &~= (EF_DIMLIGHT | EF_RED | EF_BLUE | EF_ADDITIVE | EF_FULLBRIGHT | EF_FLAME | EF_NODEPTHTEST);
 
        if(!self.modelindex || self.deadflag) // don't apply the flags if the player is gibbed
                return;
@@ -2436,7 +2438,7 @@ void ShowRespawnCountdown()
 
 void LeaveSpectatorMode()
 {
-       if(isJoinAllowed()) {
+       if(nJoinAllowed(1)) {
                if(!teams_matter || autocvar_g_campaign || autocvar_g_balance_teams || (self.wasplayer && autocvar_g_changeteam_banned) || self.team_forced > 0) {
                        self.classname = "player";
 
@@ -2473,25 +2475,30 @@ void LeaveSpectatorMode()
  * Determines whether the player is allowed to join. This depends on cvar
  * g_maxplayers, if it isn't used this function always return TRUE, otherwise
  * it checks whether the number of currently playing players exceeds g_maxplayers.
- * @return bool TRUE if the player is allowed to join, false otherwise
+ * @return int number of free slots for players, 0 if none
  */
-float isJoinAllowed() {
+float nJoinAllowed(float includeMe) {
        if(self.team_forced < 0)
                return FALSE; // forced spectators can never join
 
+       // TODO simplify this
+       local entity e;
+
+       local float totalClients;
+       FOR_EACH_CLIENT(e)
+               totalClients += 1;
+
        if (!autocvar_g_maxplayers)
-               return TRUE;
+               return maxclients - totalClients + includeMe;
 
-       local entity e;
        local float currentlyPlaying;
-       FOR_EACH_REALPLAYER(e) {
-               if(e.classname == "player")
-                       currentlyPlaying += 1;
-       }
+       FOR_EACH_REALPLAYER(e)
+               currentlyPlaying += 1;
+
        if(currentlyPlaying < autocvar_g_maxplayers)
-               return TRUE;
+               return min(maxclients - totalClients + includeMe, autocvar_g_maxplayers - currentlyPlaying);
 
-       return FALSE;
+       return 0;
 }
 
 /**
@@ -3088,7 +3095,7 @@ void PlayerPostThink (void)
 
        playerdemo_write();
 
-       if((g_cts || g_race) && self.cvar_cl_allow_uid2name == 1)
+       if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
        {
                if(!self.stored_netname)
                        self.stored_netname = strzone(uid2name(self.crypto_idfp));